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	<updated>2026-10-28T17:15:03Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://wiki.linuxmce.org/index.php?title=15_Weirdest_Side_Missions_On_Red_Dead_Redemption_2&amp;diff=63621</id>
		<title>15 Weirdest Side Missions On Red Dead Redemption 2</title>
		<link rel="alternate" type="text/html" href="http://wiki.linuxmce.org/index.php?title=15_Weirdest_Side_Missions_On_Red_Dead_Redemption_2&amp;diff=63621"/>
		<updated>2025-10-13T23:44:43Z</updated>

		<summary type="html">&lt;p&gt;AngelicaConley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The open world is predominantly what earns the game a spot among other historically accurate releases. It offers players an incredible rendition of post-WWII Los Angles that encapsulates what the 1940s city would have looked l&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This mission finds Arthur Morgan helping a Dr. Frankenstein-like mad scientist build a robot. It starts with Arthur helping a man named Marko Dragic show off his remote-controlled boat by using it to destroy targets on a pond. Arthur later finds Dragic&#039;s laboratory and helps him use lightning rods to inject life into a robotic automaton he&#039;s built. Ultimately, Dragic&#039;s experiments succeed, but the robot kills Dragic and escapes to the Grizzlies mountain range.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In the end, Arthur has a wider variety of Old West activities for the player to engage in when living out that cowboy fantasy. He isn&#039;t pigeon-holed by the narrative into being a morally justified character, and the player has more ability to customize him to fulfill any Old West fantasy they choose. They can be heroic gunman or a mountain-dwelling survivalist like Jeremiah Johnson. He is simply more versat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Unlike Williamson and Escuela, both of whom made more direct decisions that harmed the people around them, Molly was a victim of poor circumstance. O&#039;Shea spends most of Red Dead Redemption 2 as the main love interest of Dutch van der Linde, but as the game progress players watch their relationship begin to deteriorate. Ad Dutch goes from a caring leader to a paranoid mess, Molly&#039;s attempts to connect and reason with him fail. Drifting away from Dutch, Molly becomes desperate in her attempts to win back his affect&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This one isn&#039;t really a side mission but more of an easter egg. However, it provides a prequel to the &amp;quot;I Know You&amp;quot; side mission from the original Red Dead Redemption . In Lemoyne, Arthur Morgan can find a cabin with an unfinished painting of &amp;quot;the Strange Man&amp;quot; from the &amp;quot;I Know You&amp;quot; quest, and there are notes referring to Herbert Moon (the shop owner from Armadillo) and the cholera outbreak that has wracked Armadillo and all of New Austin.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;A Plague Tale features two games with great stories and heart-pounding gameplay. The focus on stealth makes for a tense experience set during the time of the Black Plague in 14th-century France . Amicia and Hugo are two great characters who share a heartwarming relationship in a world where the majority of its residents want them d&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The entirety of the Red Dead Redemption _ franchise revolves around flawed characters trying to change their ways, starting in the original game with John Marston and following up with Arthur Morgan in Red Dead Redemption 2 . _ Even though those two protagonists have both meaningfully changed by the end of their storylines, there are many characters in the Red Dead Redemption games who are never able to make up for their p&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Even if someone did have a preference for one, a major barrier in justifying that preference comes in subjectivity. Both characters are extremely well written, so the choice between the two may have more to do with personal preference than objectivity. A close approximation to an objective indicator, however, is how a given character is designed to fulfill their purpose. In the case of Red Dead Redemption, that purpose is to allow the player to live out the fantasy of a spaghetti-western cowboy character. So, whichever character in [http://shinhwaspodium.com/bbs/board.php?bo_table=free&amp;amp;wr_id=4527177 Red Dead Redemption 2 PS4] Dead Redemption allows the player to fulfill that fantasy more effectively could be deemed better than the ot&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;John is not without his downsides, however. Because the sequel is much larger and robust than its predecessor, John has less to do in his own game. This is completely remedied in Red Dead Redemption 2 once the player takes control of John, but for the majority of a player&#039;s time with the character they just have less options. In a series made to display every aspect of a cowboy&#039;s life, John&#039;s game fails to deliver in the more mundanely detailed challenges of the Old W&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The main problem with selecting the superior [https://www.blackgreendirectory.blackandbluedirectory.com/index.php?p=d Red Dead Redemption 2 crafting guide] Dead protagonist is that both of them share similar values as characters while serving similar roles within their stories. Both John and Arthur are motivated by their sense of loyalty and responsibility to a family, and as rough-cut, grit-lined cowboys it&#039;s their job to use whatever means necessary to secure their family&#039;s well being. They&#039;re cut from the same cloth, and it&#039;s pretty clear that this was an intentional decision from Rockstar, as John Marston and Arthur Morgan each serve as members of the same family for much of their lives. As such, they even influence each others&#039; characterization throughout the games. In the end, if a person likes one of them, there&#039;s a good chance they&#039;ll feel a similar way about the ot&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The downside to being Arthur, however, is that those minute details are only fun to play through if the player wants a realistic depiction of the Old West . If they just want to cheat at poker, break horses, and put holes in people then they&#039;ll have to trudge through 10-15 minutes of excess time before anything interesting happens. Other systems, like Arthur&#039;s various cores, make it difficult to maintain these activities for extended periods of time. Keeping Arthur&#039;s cores up means participating in other, much slower activities (like hunting and crafting) that detract from the intense, cinematic violence many cowboy fans crave. Ironically in this case, more content means less fun for some play&lt;/div&gt;</summary>
		<author><name>AngelicaConley</name></author>
	</entry>
	<entry>
		<id>http://wiki.linuxmce.org/index.php?title=The_Most_Historically_Accurate_Video_Games_Ever_Made_Ranked&amp;diff=55159</id>
		<title>The Most Historically Accurate Video Games Ever Made Ranked</title>
		<link rel="alternate" type="text/html" href="http://wiki.linuxmce.org/index.php?title=The_Most_Historically_Accurate_Video_Games_Ever_Made_Ranked&amp;diff=55159"/>
		<updated>2025-10-10T23:23:10Z</updated>

		<summary type="html">&lt;p&gt;AngelicaConley: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;After missions and random events, Arthur will often jot down a few thoughts in his journal. While Arthur might narrate some of these moments, there are entire pieces of written content that are never heard, so if players don’t go back and read his journal, they’re missing out on some beautiful thoughts from Arthur , along with his artistic tale&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Steel Division: Normandy 44 was developed by Eugen Systems, a team that is well known to fans of wartime strategy games for releases like 2010&#039;s R.U.S.E. and 2013&#039;s Wargame: AirLand Battle. The game is set in WWII France and offers players a range of forces to control, including those from Great Britain, the USA, Germany, and of course, Fra&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While there’s no real way to avoid crashing the horse into things other than to just be careful where you ride, it’s also worth noting that being bucked from the horse is less likely depending on its temperament, and if players calm it during a ride through predator country with cougars, gators, snakes, and bea&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Arthur&#039;s character is a bit more original when it comes to his design, but he still feels like he belongs in the homage-riddled world of Red Dead Redemption. __ His design is more suited to a variety of cowboy activities, and his story in Red Dead Redemption 2 provides more room for a player to feel morally safe when doing dirty deeds. Player&#039;s have more control over his appearance, what he does, and what he says to other characters, so outside of roleplaying Clint Eastwood, Arthur is a more effective avatar than John ever &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;John&#039;s story also provides less incentive for the player to do some of these activities. In both games, John is trying his best to be a reformed outlaw-turned-family-man. Assuming the player is in a mood to have a conscience, robbing strangers and heisting the local bank is less attractive of an activity. They become especially unattractive when both games track the player&#039;s honor level. It&#039;s harder to be no-good when you can see just how bad you really &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Updated September 17, 2023 by Ritwik Mitra : There&#039;s something oddly fascinating about historically accurate video games that do a great job of reflecting the time they&#039;re set in. These games need to toe a fine line between realism and fun gameplay to ensure that players aren&#039;t bored, or feel the need to question the authenticity of the setting they&#039;re based in. Thankfully, there are many video games that are a blast to play through while making history [http://www.directoryanalytic.Bestdirectory4you.com/details.php?id=375980 look at these guys] interesting, making for a unique experience that fans will l&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;John, however, is much more effective at fulfilling one specific archetypal role within Western fiction, meaning that though Arthur serves a wider variety of purposes, John Marston is still superior depending on who is making the decision. Subjectivity, then, cannot be entirely excluded from the situation. However, if one had to recommend one of **Red Dead Redemption ** &#039;s __ two protagonists under the pretense that they might fulfill a particular fantasy, then the safest recommendation would be for Arthur. His versatility means that even if a player wants to be a good cowboy or The Man With No Name, then Arthur can still fill that role for them. He may not be able to do it as well as John, but the player will still leave the game feeling as if their Western fantasies had been fulfil&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;John is not without his downsides, however. Because the sequel is much larger and robust than its predecessor, John has less to do in his own game. This is completely remedied in Red Dead Redemption 2 once the player takes control of John, but for the majority of a player&#039;s time with the character they just have less options. In a series made to display every aspect of a cowboy&#039;s life, John&#039;s game fails to deliver in the more mundanely detailed challenges of the Old W&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Once players leave the early region of Colter and enter into the vastness that awaits them and their horse, they might be curious as to what the story has in store for them and the Van der Linde gang going forward. However, it’s definitely worth mentioning that there are plenty of pieces of content that can be missed if players head through each chapter too f&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Iconography is John&#039;s biggest ally when measured up against his successor. He was designed specifically to resemble Clint Eastwood&#039;s character, &amp;quot;The Man With No Name&amp;quot; from famous movies such as The Good, The Bad, and The Ugly . Everything from John&#039;s outfit to the gun on his belt is a screaming homage meant to please fans of old Western movies. These fans will also find themselves performing the same tasks as that archetypal character. Bounty hunting and gunfighting are at the crux of Red Dead Redemption&#039; s setting and story, so there are plenty of opportunities for players to step in the shoes of Eastwood. If players are looking to replicate that character and his style, then John is a good cho&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The main problem with selecting the superior Red Dead protagonist is that both of them share similar values as characters while serving similar roles within their stories. Both John and Arthur are motivated by their sense of loyalty and responsibility to a family, and as rough-cut, grit-lined cowboys it&#039;s their job to use whatever means necessary to secure their family&#039;s well being. They&#039;re cut from the same cloth, and it&#039;s pretty clear that this was an intentional decision from Rockstar, as John Marston and Arthur Morgan each serve as members of the same family for much of their lives. As such, they even influence each others&#039; characterization throughout the games. In the end, if a person likes one of them, there&#039;s a good chance they&#039;ll feel a similar way about the ot&lt;/div&gt;</summary>
		<author><name>AngelicaConley</name></author>
	</entry>
	<entry>
		<id>http://wiki.linuxmce.org/index.php?title=User:AngelicaConley&amp;diff=55158</id>
		<title>User:AngelicaConley</title>
		<link rel="alternate" type="text/html" href="http://wiki.linuxmce.org/index.php?title=User:AngelicaConley&amp;diff=55158"/>
		<updated>2025-10-10T23:23:03Z</updated>

		<summary type="html">&lt;p&gt;AngelicaConley: Created page with &amp;quot;Hello, dear friend! I am Amado. I am satisfied that I can unite to the whole world. I live in Austria, in the BURGENLAND region. I dream to see [http://www.directoryanalytic.Bestdirectory4you.com/details.php?id=375980 straight from the source] various nations, to obtain familiarized with appealing individuals.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello, dear friend! I am Amado. I am satisfied that I can unite to the whole world. I live in Austria, in the BURGENLAND region. I dream to see [http://www.directoryanalytic.Bestdirectory4you.com/details.php?id=375980 straight from the source] various nations, to obtain familiarized with appealing individuals.&lt;/div&gt;</summary>
		<author><name>AngelicaConley</name></author>
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