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	<id>http://wiki.linuxmce.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=EmmettFenston96</id>
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	<updated>2026-07-22T06:06:40Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://wiki.linuxmce.org/index.php?title=Amazon_Explains_What_It_Has_Learned_From_MMO_Launches_So_Far&amp;diff=63539</id>
		<title>Amazon Explains What It Has Learned From MMO Launches So Far</title>
		<link rel="alternate" type="text/html" href="http://wiki.linuxmce.org/index.php?title=Amazon_Explains_What_It_Has_Learned_From_MMO_Launches_So_Far&amp;diff=63539"/>
		<updated>2025-10-13T23:07:28Z</updated>

		<summary type="html">&lt;p&gt;EmmettFenston96: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Questing is very traditional - go here, kill this, move to another area, and continue. Each area has several unique quests and items to find that completionists will adore, although if you’re a player like me you’ll probably just burst through these to continue leveling as fast as possible. As you progress you can mix and match classes and weapons and find the one that suits you best, which is flexible in a way that MMOs often struggle to&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The above chart can be seen in-game when hovering over the &#039;?&#039; beside the Equipment Upgrade Rate . This means you have a 40 percent chance to gain 25 percent of the item&#039;s exp growth bar, a 30 percent chance to gain 30 percent of the growth bar, and so&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[https://admwhu.hit.gemius.pl/_sslredir/_uachredir/hitredir/id=zD3ln3fgrPSI5UFpEC3LpaPM7OjGJ0Q7xpneI_vHfG7.77/stparam=scpemkpqhg/fastid=ijcqrmhdydhwsgbspxbfdazyhhkx/nc=0/url=https://Divinebham.com/ Throne and Liberty character customization] and Liberty ** ’s gameplay is pretty typical of the genre.** There are seven character classes,  [https://Fishki.net/go/a/4033491/aHR0cHM6Ly9kaXZpbmViaGFtLmNvbS8/aWQ9MjM4MzIwMA?from=4&amp;amp;post_id=4033491&amp;amp;position=15&amp;amp;title=0 fishki.Net] each of which is based around a particular weapon type: greatsword, sword and shield, daggers, crossbows, longbow, wand, and staff. Each is also associated with an auto-attack and a defensive skill, as well as a glut of active and passive abilities that make up the bulk of combat. These may be AoEs, push attacks, damage mitigation, or anything else. You can have two different weapons equipped at any given time - generally one melee and one ranged - and swap between them with the press of a but&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;quot;The dual weapon system is what determines what your abilities are,&amp;quot; Lafuente tells me. &amp;quot;I think you can have more unique opportunities to build these crazy classes, potentially, where someone is carrying both a sword and a staff. And that gives them access to magic abilities, and the &#039;I&#039;m going to swing my big sword at you&#039; abilities, so you see some pretty unique types of builds that are created by players. And so what I think is most important is that players can experience more than one play sty&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;However, this is still an MMO through and through - so the quests are repetitive. The zones you travel through are fairly interesting though, and mob variety is fine. There are rolling fields, beaches, gnarled watchtowers on top of hills guarded by goblins. Nothing here really screams originality.. But there remains a soothing familiarity to the wayThrone and Liberty begins: when there are hundreds of players grinding scarecrows in a random field somewhere, you know this is a serious &amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Unfortunately, my excitement didn&#039;t carry over into the multiplayer dungeons. I did appreciate that some bosses didn&#039;t pull punches when it came to difficulty, but those were rare bright spots in a mostly disorganized system . Classes aren&#039;t divided into clear roles; you choose of your own accord whether you&#039;re a tank, DPS, or healer before queueing in. While coordinated party synergies occasionally arise by accident, most dungeons just involve large groups of players ganging up on single enemies at a time, then repeatedly dying to a boss until someone accidentally discovers the right mecha&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The Dagger is also an effective solo-target DPS weapon due to the focus it has on Crit Hit chance stats. Since many of the weapon&#039;s skills focus on stealth and movement, it is very suitable for mobile classes . Its weapon mastery tree is divided into Disguise, Poison, and Assassinat&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;Next week will see NCSoft’s Throne and Liberty finally get its Western release after a rocky start in Korea last year. But the live service game has seemingly matured over the past few months. The developer is clearly listening to its community - player numbers have almost doubled in South Korea since the game’s lukewarm reception way back in December 2023. Almost a year later and it’s seen many new additions that will arrive in the form of a launch update, including a streamlined leveling process, new lifestyle paths (fishing and cooking, yes please), as well as a new 3v3 Arena among other chan&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;He&#039;s right that MMOs are typically one of the hardest games to launch and make stick, and there&#039;s some logic to &#039;if we can get this right, Tomb Raider should be easy&#039;, but after Lost Ark seemed to squander its momentum and New World has opted for a hard reset as it comes to console , Throne &amp;amp; Liberty fans might have been hoping for greater depth on how T&amp;amp;L can avoid the fate of its wounded (if not fallen) comra&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;The upgrading, or &#039;enchanting&#039; system as the game likes to call it, requires various materials each time an item is upgraded. Each of these items can be gathered from various sources, and sometimes also upgraded from weaker versions of themsel&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;lt;br&amp;gt;This is a really cool concept, and offers something different from the usual AoE-avoiding that comprises your average MMO’s sole defensive maneuver. With the right application, this parrying system could make certain battles more exciting, but ultimately, **** it just amounts to another piece of UI you have to keep an eye on. It can be distracting from the offensive aspects of combat, and doesn’t live up to its fullest potential in the current version of the game. That&#039;s compounded by the otherwise stock-standard MMO combat fare - nothing to write home ab&lt;/div&gt;</summary>
		<author><name>EmmettFenston96</name></author>
	</entry>
	<entry>
		<id>http://wiki.linuxmce.org/index.php?title=How_To_Upgrade_Gear_In_Throne_And_Liberty&amp;diff=50594</id>
		<title>How To Upgrade Gear In Throne And Liberty</title>
		<link rel="alternate" type="text/html" href="http://wiki.linuxmce.org/index.php?title=How_To_Upgrade_Gear_In_Throne_And_Liberty&amp;diff=50594"/>
		<updated>2025-10-09T06:13:55Z</updated>

		<summary type="html">&lt;p&gt;EmmettFenston96: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;At Summer Game Fest earlier this month I played two of Amazon&#039;s MMOs, New World: Aeternum and Throne &amp;amp; Liberty , having previously dabbled in their other MMO Lost Ark , while the company has also announced, cancelled, and re-announced anew a Lord of the Rings MMO. This isn&#039;t all Amazon publishes ( Blue Protocol is on the way, Crucible was scrapped, it picked up Tomb Raider recently too), but it’s definitely a trend. So when I sat down with Daniel Lafuente and Merv Lee Kwai from Amazon to discuss Throne &amp;amp; Liberty, this trend was on my mind. Though, apparently, not on the&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Upgrading weapons and armor in Throne and Liberty works a little differently in comparison to MMOs you may be used to. This guide will cover where to navigate to Equipment Enchanting Icon , the items you will need to consume in the upgrade process, and the mechanics and quirks of the system over&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This is a really cool concept, and offers something different from the usual AoE-avoiding that comprises your average MMO’s sole defensive maneuver. With the right application, this parrying system could make certain battles more exciting, but ultimately, **** it just amounts to another piece of UI you have to keep an eye on. It can be distracting from the offensive aspects of combat, and doesn’t live up to its fullest potential in the current version of the game. That&#039;s compounded by the otherwise stock-standard MMO combat fare - nothing to write home ab&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As it stands, I can’t comment on how skills evolve over time and how they impact the way your character plays. Skill Specialization, a new feature that is a key part of the skills overhaul, will arrive at launch. The idea is to provide a lot more customization and the opportunity for players to unlock all skills right at the start of the game, so that they can begin trying out different set-&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As far as unique ideas go, Throne and Liberty ** ’s main claim to fame is its addition of real-time attack counters to typical MMO combat** . Occasionally, in battle, a pair of concentric purple circles appear around an enemy in what&#039;s called a Fury Attack. The larger one begins to close on the smaller one, and as long as the player presses the correct button by the time they align, they’ll enter a defensive posture for a few seconds. In this posture, they’ll deflect any attacks that come their way. Parrying one of these Fury Attacks with perfect timing usually bestows an additional buff, which is weapon-speci&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It definitely boosted the otherwise pretty bland combat with an extra layer of excitement, but you have to go through a lot of PvE grinding to get to the point where you can be competitive in PvP. It is, however, possible to skip much of this grinding by spending premium currency to purchase upgrade materials at the in-game Auction House, which has me concerned about long-term balance . A prominent guild led by a few big spenders could easily dominate an entire ser&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;**Updated from unscored Review in Progress to scored Review ** &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;**Throne and Liberty ** , developed by NCSoft and published by Amazon Games in the US, has a bit of a troubled history behind it. Originally announced in 2011, it was intended to be a sequel to the groundbreaking Lineage series, built on decades of immersive online RPGs. But the project was delayed multiple times, eventually splintering off into an original piece of IP, and being rebranded [https://Palm.Muk.Uni-Hannover.de/trac/search?q=https://Divinebham.com/ Throne And Liberty walkthrough] and Liberty in 2&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;A realm of skills, abilities, pets, co-op events, dungeons, huge cities full of players, menial tasks, cooking, fishing, you name it, Throne And Liberty has it: and if it doesn’t have it yet, it might get it in a future update. Large-scale co-op events, both PvE and PvP, are the main focus behind the endgame grind. Before we get into all that though, we have to address something pretty import&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;However, this is still an MMO through and through - so the quests are repetitive. The zones you travel through are fairly interesting though, and mob variety is fine. There are rolling fields, beaches, gnarled watchtowers on top of hills guarded by goblins. Nothing here really screams originality.. But there remains a soothing familiarity to the wayThrone and Liberty begins: when there are hundreds of players grinding scarecrows in a random field somewhere, you know this is a serious &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Throne and Liberty is an online role-playing game set in the vast open world of Solisium. The game features a dynamic world system where you can play solo online or team up with your friends in a guild setting . You engage in real-time battles against players and monstrous creatures. The game’s combat system presents you with a variety of weapons and unique classes that you can customize to your lik&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Throne and Liberty is part generic fantasy and part weird and wonderful. During the prologue you fight walking trees, transform into a panther (and an eagle), and then it&#039;s out into the open world to start slaying goblins, wolves, sentient scarecrows, the whole&lt;/div&gt;</summary>
		<author><name>EmmettFenston96</name></author>
	</entry>
	<entry>
		<id>http://wiki.linuxmce.org/index.php?title=User:EmmettFenston96&amp;diff=50593</id>
		<title>User:EmmettFenston96</title>
		<link rel="alternate" type="text/html" href="http://wiki.linuxmce.org/index.php?title=User:EmmettFenston96&amp;diff=50593"/>
		<updated>2025-10-09T06:13:54Z</updated>

		<summary type="html">&lt;p&gt;EmmettFenston96: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Im addicted to my hobby Vintage car. Seems boring? Not!&amp;lt;br&amp;gt;I  to learn Japanese in my free time.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;My web blog; [https://Palm.Muk.Uni-Hannover.de/trac/search?q=https://Divinebham.com/ Throne And Liberty walkthrough]&lt;/div&gt;</summary>
		<author><name>EmmettFenston96</name></author>
	</entry>
	<entry>
		<id>http://wiki.linuxmce.org/index.php?title=Throne_And_Liberty_Review_-_Amazon%E2%80%99s_Redemption&amp;diff=47261</id>
		<title>Throne And Liberty Review - Amazon’s Redemption</title>
		<link rel="alternate" type="text/html" href="http://wiki.linuxmce.org/index.php?title=Throne_And_Liberty_Review_-_Amazon%E2%80%99s_Redemption&amp;diff=47261"/>
		<updated>2025-10-07T12:59:36Z</updated>

		<summary type="html">&lt;p&gt;EmmettFenston96: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a powerful DPS weapon that relies heavily on mana for casting spells. The staff focuses on dealing damage through elemental effects like fire, water, and ice. It is effective at clearing large groups of enemies in the same place, and is a heavy attack weapon giving you bigger bursts. Take advantage of applying and exploiting elemental debuffs to maximize its damage out&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;As for the game itself, one of the things that most interested me was the class system. Rather than a standard build of &#039;Rogue&#039; or &#039;Warrior&#039; or &#039;Mage&#039;, every character dual wields. You can choose to make this consistent (my preview character was an all magic build of Wand and Staff), or mix and match, pairing Dagger with Staff, Crossbow with Greatsword, Sword and Shield with Longbow, or any combination thereof. This makes playing the game more varied, and offers greater flexibility when approaching dungeons. As far as Amazon and NCSoft are concerned, it might be their ace in the h&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When transferring gear, the old item&#039;s gained experience will be applied to the new item. You can transfer an item to another item of the same rarity and you will keep the level (as mentioned above); but you can also transfer a lower-quality item into a higher-quality it&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Wand and Tome excels as a support tool and is capable of dealing damage through DoTs and curses. Its true strength lies in its ability to heal allies, and conversely debuff enemies. This is the quintessential weapon that you need in Throne and Liberty to adopt a supportive or controller role in the g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Throne and Liberty ** ’s gameplay is pretty typical of the genre.** There are seven character classes, each of which is based around a particular weapon type: greatsword, sword and shield, daggers, crossbows, longbow, wand, and staff. Each is also associated with an auto-attack and a defensive skill, as well as a glut of active and passive abilities that make up the bulk of combat. These may be AoEs, push attacks, damage mitigation, or anything else. You can have two different weapons equipped at any given time - generally one melee and one ranged - and swap between them with the press of a but&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Overall, it’s difficult to give a score for Throne and Liberty based on what I’ve seen so far. I’ve been a bit too quick in the past to judge MMOs based on their leveling experience, where the real game begins when you’ve already invested dozens - potentially hundreds - of hours into the game. As it stands though, I can say that this is a game that I’m excited to play. There’s a real promise in what stands to be a modern successor to one of the all-time greats of the genre, NCSoft’s Lineag&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It’s basically the opposite problem of power creep: I got used to, and then bored of, my base abilities too quickly , and found that I didn’t gain enough more to feel like my progress actually mattered. Sure, I was dealing more damage as I leveled up, but I was using almost the same exact combos, the same tired strategies in every single battle, with only tiny changes throughout. As a result, later battles, especially the more difficult ones, felt like more of a chore; I just wanted to get through them so I could move on and explore the next loc&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Unfortunately, my excitement didn&#039;t carry over into the multiplayer dungeons. I did appreciate that some bosses didn&#039;t pull punches when it came to difficulty, but those were rare bright spots in a mostly disorganized system . Classes aren&#039;t divided into clear roles; you choose of your own accord whether you&#039;re a tank, DPS, or healer before queueing in. While coordinated party synergies occasionally arise by accident, most dungeons just involve large groups of players ganging up on single enemies at a time, then repeatedly dying to a boss until someone accidentally discovers the right mecha&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Upgrading weapons and armor in Throne and Liberty works a little differently in comparison to MMOs you may be used to. This guide will cover where to navigate to Equipment Enchanting Icon , the items you will need to consume in the upgrade process, and the mechanics and quirks of the system over&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The above chart can be seen in-game when hovering over the &#039;?&#039; beside the Equipment Upgrade Rate . This means you have a 40 percent chance to gain 25 percent of the item&#039;s exp growth bar, a 30 percent chance to gain 30 percent of the growth bar, and so&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In a similar vein, many of Throne and Liberty ** ’s characters are memorably designed** , including, but not limited to, those made with the game’s robust character creator. Beyond that, there’s a lengthy, but uncomplicated menu of craftable weapons, armor, and accessories to ensure your character is always looking their b&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;He&#039;s right that MMOs are typically one of the hardest games to launch and make stick, and there&#039;s some logic to &#039;if we can get this right, Tomb Raider should be easy&#039;, but after Lost Ark seemed to squander its momentum and  [https://Ship.sh/link.php?url=https://Divinebham.com/ ship.Sh] New World has opted for a hard reset as it comes to console , Throne &amp;amp; Liberty fans might have been hoping for greater depth on how T&amp;amp;L can avoid the fate of its wounded (if not fallen) comra&lt;/div&gt;</summary>
		<author><name>EmmettFenston96</name></author>
	</entry>
	<entry>
		<id>http://wiki.linuxmce.org/index.php?title=User:EmmettFenston96&amp;diff=47260</id>
		<title>User:EmmettFenston96</title>
		<link rel="alternate" type="text/html" href="http://wiki.linuxmce.org/index.php?title=User:EmmettFenston96&amp;diff=47260"/>
		<updated>2025-10-07T12:59:34Z</updated>

		<summary type="html">&lt;p&gt;EmmettFenston96: Created page with &amp;quot;My name is Freya (49 years old) and my hobbies are People watching and Freerunning.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Look at my site; [https://Ship.sh/link.php?url=https://Divinebham.com/ ship.Sh]&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;My name is Freya (49 years old) and my hobbies are People watching and Freerunning.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Look at my site; [https://Ship.sh/link.php?url=https://Divinebham.com/ ship.Sh]&lt;/div&gt;</summary>
		<author><name>EmmettFenston96</name></author>
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