<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://wiki.linuxmce.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=StuartCdy58033</id>
	<title>LinuxMCE - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://wiki.linuxmce.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=StuartCdy58033"/>
	<link rel="alternate" type="text/html" href="http://wiki.linuxmce.org/index.php/Special:Contributions/StuartCdy58033"/>
	<updated>2026-10-29T08:11:28Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.44.0</generator>
	<entry>
		<id>http://wiki.linuxmce.org/index.php?title=PUBG:_Main_Landing_Spots_Loot_And_Vehicle_Spawns_In_Erangel&amp;diff=45103</id>
		<title>PUBG: Main Landing Spots Loot And Vehicle Spawns In Erangel</title>
		<link rel="alternate" type="text/html" href="http://wiki.linuxmce.org/index.php?title=PUBG:_Main_Landing_Spots_Loot_And_Vehicle_Spawns_In_Erangel&amp;diff=45103"/>
		<updated>2025-10-06T06:09:16Z</updated>

		<summary type="html">&lt;p&gt;StuartCdy58033: Created page with &amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The first PUBG map, Erangel, has always had a special place in the hearts of the players. If you&amp;#039;re new to the game, the first thing you should understand is that knowing the primary locations for each element is critical to your success. Let&amp;#039;s take a look at the main looting spots on this popular map, including School, Pochinki, Sosnovka Military Base, Georgopol, and Yasnaya Polyana, as well as some useful tips. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;_Please keep in mind that vehi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The first PUBG map, Erangel, has always had a special place in the hearts of the players. If you&#039;re new to the game, the first thing you should understand is that knowing the primary locations for each element is critical to your success. Let&#039;s take a look at the main looting spots on this popular map, including School, Pochinki, Sosnovka Military Base, Georgopol, and Yasnaya Polyana, as well as some useful tips. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;_Please keep in mind that vehicles are indicated by an orange pin, boats by a blue pin, and loots are indicated by green to the red heatmap. _&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;School &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;School has long been a favorite among players. The fact that famous streamers like Shroud used to drop here very often contributed significantly to its popularity while also demonstrating its importance. This three-story building is not a spot for players wanting to take their time while looting for a perfect setup. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Given the density of players in this area, you&#039;ll want to grab a weapon and start shooting as soon as possible before a bullet finds its way to your head out of nowhere. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;There is a good chance of getting a vehicle around School if your drop isn&#039;t successful . Just take the car and look for loot somewhere else. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;There is another spot close to School called Rozhok , which could get a good number of players relative to its size. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Pochinki &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Being in the vicinity of the school, Pochinki is one of the hot drop spots on the map. It has good loot, a plethora of buildings, and a good chance of finding a vehicle. It is located at the center of the map, which makes it super accessible irrespective of the plane trajectory. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Some of the players that initially intended to go for School change their course to Pochinki after seeing the sheer number of players dropping there. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The nature of the spot is so that you have more time to loot compared to a chaotic place like School. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The myriad of buildings offers an unparalleled cover and ambush strategy . &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Pochinki, just like School, will be in the center of the map and most definitely in the first couple of zones — so you won&#039;t have to move around. You loot and bide your time until the final zones. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Sosnovka Military Base &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The military base, as the name suggests, is filled with good gear . The problem, however, lies in the fact that it usually gets overcrowded. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Unlike Pochinki, you don&#039;t have all the buildings to provide you with cover. So, you are required to be overly vigilant about every angle that you might walk into . &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Another important factor  [https://shuntaktravel.com/ Https://shuntaktravel.Com/] is the position of this spot on the map. It doesn&#039;t possess the advantage that School and Pochinki have. It is far south of the map, and you should think about ways of traveling to the next zone . &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Since the choice of a vehicle would place you at a great peril due to the bridge being a choke point, it&#039;s suggested you take the boat and steer away from the bridge. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;_Tip: Don&#039;t forget to carry a gas can since nobody would want to be left stranded in the middle of the waters. _&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Georgopol &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Georgopol is a rather big area on the Western side of the map. Separated by a river, this spot has many multi-story buildings with an ample amount of loot scattered everywhere. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the airplane&#039;s trajectory is closer to the Westside, it is possible that Georgopol will get as many players as Pochinki or School . &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the plane route is more central, Georgopol will most probably be silent and abandoned. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;You could take your time looting your preferred items, but pay attention to the zone . It is more likely that the first zones will exclude Georgopol. Consequently, you need to plan your exit out of the spot . &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Yasnaya Polyana &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Yasnaya Polyana doesn&#039;t get as much attention as the other spots we have mentioned, in all honesty. And considering its size and loot, it is to some extent surprising that people mostly prefer Georgopol if the plane route is central. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If the trajectory is toward the East, Yasnaya is absolutely going to be among the congested spots . &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The buildings are not as close to one another as they are in Pochinki, so fights usually happen in medium ranges . &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Remember that the combat strategy is different in this location compared to others, and you should tailor your style to each location. In Yasnaya Polyana, find the proper house with a commanding view over the others and pick your enemies one by one with a series of timely shots. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;**Note: ** Airplane trajectory influences the best landing spots.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;We&#039;ve listed the landing spots from best with the highest risk to best with the lowest risk, but it is imperative that you choose your landing spot based on the plane trajectory, and your play style . &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;A few additional notes before you head off: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The closer a spot is to the plane route, the higher the chances of people landing there . &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If you are not willing to drop hot and fight with minimum gear, then choose a spot farther away from the plane trajectory . &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Having mastered some parachuting skills, you will be able to land in your desired spot, far away from the initial chaos. You certainly have a higher chance of winning the game once you have looted your desired items . &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Next: Everything You Need To Know About PUBG In 2021 &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>StuartCdy58033</name></author>
	</entry>
	<entry>
		<id>http://wiki.linuxmce.org/index.php?title=PUBG_Console_Update_13.1_1.74_-_Patch_Notes_Xbox_PS4_Today_August_12&amp;diff=45093</id>
		<title>PUBG Console Update 13.1 1.74 - Patch Notes Xbox PS4 Today August 12</title>
		<link rel="alternate" type="text/html" href="http://wiki.linuxmce.org/index.php?title=PUBG_Console_Update_13.1_1.74_-_Patch_Notes_Xbox_PS4_Today_August_12&amp;diff=45093"/>
		<updated>2025-10-06T05:57:05Z</updated>

		<summary type="html">&lt;p&gt;StuartCdy58033: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;PUBG has been one of the forerunners of the battle royale genre, building up the entire hype for the years to come. While the game has suffered a decline in its popularity since its launch, the developers are still actively working on bringing some interesting changes to the game.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;MORE : Battlegrounds Mobile India Ban Fear Looms Due To PUBG Mobile Association &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[https://Shuntaktravel.com/ PUBG cheats] has received an all-new update today which makes a plethora of changes in the game. Here are the complete patch notes of the update. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[https://Shuntaktravel.com/ PUBG walkthrough] Console Update 13.1 (1.74) - Patch Notes, Xbox, PS4 (Today,  [https://Shuntaktravel.com/ https://Shuntaktravel.com] August 12) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;WEAPON BALANCE UPDATE&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;SRS&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The ballistics of the following Sniper Rifles have been adjusted: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;**KAR98K( +JULIE’S KAR98K)  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;MOSIN-NAGANT   &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;M24 **&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Increased muzzle velocity (+20-25m/s) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Slightly flatter bullet trajectory &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Decreased drag &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Increased damage coefficient at long range (0.9 → 0.95) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Some mechanics of the following Sniper Rifles have been adjusted: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;**KAR98K( +JULIE’S KAR98K)  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;MOSIN-NAGANT   &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;M24 **&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Decreased bolt-action delay &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Increased bolt-action speed &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Faster transition to scoping after bolting. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Increased rate of fire &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;DMRS&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The following balance changes have been applied to DMRs: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Increased bullet drop and reduced damage coefficient at long range for the Mini 14, QBU, SKS and SLR. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Decreased damage coefficient at long range for the Mk12. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;ARS&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;QBZ&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Increased damage (41 → 42) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Slightly reduced horizontal recoil &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;G36C&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Slightly reduced horizontal recoil &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;LMGS&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;DP-28&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Increased damage (51 → 52) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;M249&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Reduced horizontal recoil during extended sprays &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;SMGS&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;PP-19 BIZON&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Increased damage (35 → 36) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;BUG FIXES&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;GAMEPLAY&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed an issue where specific flora could cause collision damage. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed a flickering issue on the wooden windows of a particular Taego building. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed an issue where the final Blue Zone wouldn’t function correctly in Custom Matches when setting the final Blue Zone location slider to 100%. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed an issue where the MP5K reload animation was canceled when using a boost item. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed some locations where items couldn’t be looted due to being obstructed by other objects. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed a visual issue on Miramar where lines would appear on building walls when scoped. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed the abnormal driving sound of the Pony Coupe. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed an issue where players would get stuck between the barbed wire and street lights at Hosan Prison. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed an issue where black smoke in the Hosan Prison building was floating in the air. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed an issue with grass growing inside the Hosan Prison building. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed an issue where the iron floors in Hosan Prison would pass bullets when shot from below, but not the other way around. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed an issue where some windows in Hosan Prison would allow you to see the inside while not being able to enter. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed an issue with characters getting stuck in the Taego Studio area. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed an issue where dead players’ bodies were standing under certain circumstances. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed an issue where bots were killed when jumping off the plane on Taego. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed an issue where characters were forced to move to another area when moving to specific areas in the ocean. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed an issue with trees floating in the air. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed an issue where there was a signboard in the room, making it difficult to move around. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed an issue where when using a waypoint while in the plane in Taego, it could not be used in some areas. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed an issue in Taego where the houses were located high and a jump was required when entering. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed where characters would get stuck in the Taego Shipyard area. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed an issue where there was a building in front of the door. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed an issue where items that were spawned in the buildings would stick out. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed an issue that affected the emote volume when adjusting the gameplay volume in Settings. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed an issue where the sound of falling into the water was abnormal in the pond near Taego’s Airport. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed an issue where the White Zone of the Comeback BR is displayed when rewinding the replay to the point where the Comeback BR ends. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed an issue where, when entering TDM with a male character and ending the session, the female character was displayed in the Store preview. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed an issue where spectating time was not counted as playtime. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed severe hitch issues during gameplay. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed an issue where the range of the thrown smoke effect was narrow when throwing a smoke grenade under most vehicles. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed an issue where players could fire at the frying pan by looking up and shooting in TPP mode. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed a graphic issue that occurred when wearing a DBS skin on a female character. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;UI&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed an issue where the Ranked lobby background color was different from the previous lobby. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed an issue where certain Pass Mission words were spelled incorrectly when set to Polish. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed an issue where the sound effect did not play when entering the back button from the Customize Pose page. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed an issue where the marker could not be placed on left direct message position after zooming in on the world map. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed an issue where the game mode text was not displayed when entering a Custom Match. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed an issue where the OES Event end notification icon was displayed as a Supply Crate icon. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed an issue where expired match history alert is not aligned on Match History Report screen. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed an issue where Survival Traits Backpack image for Survival Page was low in resolution. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;**ITEMS &amp;amp;amp; SKINS **&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed a graphical error when equipping Son Heung-mins’s Jersey and PGI.S Tactical Skirt at the same time. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed the graphical issue when playing in Zombie Mode with Young Sergei equipped. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed an issue where black texture was displayed around the neck when a female character equips Julie’s Jacket and performs VICTORY DANCE – 2 PHUT HON (KAIZ REMIX). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fixed a clipping issue when wearing the Vigilante Jacket over the Mermaid Outfit. &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>StuartCdy58033</name></author>
	</entry>
	<entry>
		<id>http://wiki.linuxmce.org/index.php?title=PUBG_Update_13.2_And_Patch_Notes_Today_September_7&amp;diff=45047</id>
		<title>PUBG Update 13.2 And Patch Notes Today September 7</title>
		<link rel="alternate" type="text/html" href="http://wiki.linuxmce.org/index.php?title=PUBG_Update_13.2_And_Patch_Notes_Today_September_7&amp;diff=45047"/>
		<updated>2025-10-06T05:13:39Z</updated>

		<summary type="html">&lt;p&gt;StuartCdy58033: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;**[https://shuntaktravel.com/ PUBG vehicles]: Battlegrounds is set to receive a brand new update today (September 7), officially bringing the game to version 13.2. **&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The only downside to the deployment of patch 13.2 is the lengthy amount of downtime that will come with it. According to the official Twitter account for PUBG , the servers will be down for a total of 8 hours today. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;So whilst you wait for the servers to come back online, here&#039;s everything you need to know about the September 7 PUBG update. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;READ MORE : [https://shuntaktravel.com/ PUBG story guide] Mobile x Jujutsu Kaisen Collaboration Officially Confirmed &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When Will PUBG: Battleground&#039;s Servers Be Back On? &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;According to the official PUBG: Battlegrounds Twitter account, the servers will be down for a total of 8 hours starting from: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;5:30PM PT (September 7th) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;8PM ET (September 7th) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;1AM BST (September 8th) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;READ MORE : Battlegrounds Mobile India Ban Fear Looms Due To PUBG Mobile Association &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;PUBG: Battlegrounds 13.2 Patch Notes (September 7 Update) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Below you will find the most important bits of the length PUBG 13.2 Patch Notes. If you&#039;d like to read the full notes, head to the official PUBG website . &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;13.2 Highlights&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;NEW WEAPON: P90&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Spawns on all maps &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Equipped with all attachments right out of the crateSilencer &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Laser &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;50 round magazine &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Non-detachable small low profile sight with some magnification &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Ammo type5.7mm &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Damage: 35 &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Maximum Effective Range: Up to 300m &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rate of Fire: 1,000 RPM &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;TAEGO UPDATES&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Introducing the new pickup truck, Porter, exclusive on Taego! The Porter is Hyundai Motor Companyâ€™s representative commercial truck, which was first introduced in 1977. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Drivetrain: All-Wheel Drive &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Maximum number of passengers: Four &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Trunk System is available and the capacity is 400 &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Maximum Speed: 130 km/h &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;HP: 1,200 &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Porter replaces the UAZ &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;NEW FEATURE: TRUNK SYSTEM&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;With the Trunk System, you can maximize the acquisition of items for victory on Taego. Use the compartment of the Porter to load various items and take them out when needed. If the vehicle gets blown up, all the items in the compartment will also be destroyed. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Any item that can be placed in your inventory and weapons, helmets, vests, backpacks can be loaded into the Trunk. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;However, due to the weight of weapons, helmets, vests, and bags, it may not be possible to load large quantities. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Only available on Taego with Porter vehicles. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Trunk system can be accessed with the interaction key when not onboard. When onboard, it can be accessed by opening the inventory. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;All items in the compartment will be lost if the vehicle is destroyed. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The compartment of the vehicle does not belong to one person. Anyone can load and take out items. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Item weight depending on their types are as follows. ( See all item weights here ) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When a weapon with attachments is placed in the trunk, attachment weight is added and loaded into the trunk with attachments attached. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;NEW WEAPON: BLUE ZONE GRENADES&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Introducing the Blue Zone Grenade! This throwable item can be used effectively if you want to deal damage in a broader area for a certain period of time. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The blue zone gets as big as ten meters in radius and lasts for five seconds. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It remains in its full size for five seconds and then shrinks and disappears for another five seconds. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It does not explode underwater. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;But, when activated near water, it gives damage to players inside the water. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Damage: 10/second &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If you are already in the Blue Zone and are in range of an additional Blue Zone Grenade, additional damage will be applied. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Blue Zone + Blue Zone Grenade = Both damages apply &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Blue Zone Grenade + Blue Zone Grenade = Both damages apply &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;NEW WEATHER&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;To maximize the experience on Taego, we are adding the following weather options to Taego. They will be randomly applied. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Sunset &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Overcast &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;BLUE ZONE REBALANCING&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Based on community feedback, we decided that the first phase of the Taego Blue Zone was a bit long. Therefore, we have reduced the duration of the first phase to provide a smoother Taego play experience. Enjoy more dramatic Taego through quicker farming! &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;COMEBACK BR IMPROVEMENTS &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Blue Zone Changes &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Now the Bluezone will shrink even more &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Timeline changes &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The total time of the Comeback BR has been reduced &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Players can return to the battlegrounds when the phase two Bluezone starts to shrink &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;MINI MAP IMPROVEMENTS&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Taego minimap has been updated to make it easier to identify by making the outline of the unplayable area a bit darker. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;CUSTOM MATCH UPDATES&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;RULE TAB&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Added new weather &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Added Comeback BR on/off option &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Changed the blue zone value &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Removed the Red Zone setting &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;SPAWN TAB ITEMS&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Blue Zone Grenade &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Porter &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;SANDBOX MODE ITEMS&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Blue Zone Grenade &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Porter &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;NEW MODE: CASUAL MODE&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Casual Mode is a way for players to practice and have fun in a less intense environment than standard Battle Royale Matches. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;You can play up to 3 matches per day in Solo, Duo, or Squads and will drop into Erangel with a maximum of 12 players per match, with bots filling the remaining space. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Only available on Erangel. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Maximum of three matches a day (Solo, Squad, and 1 Man Squad). &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Only available in TPP mode. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Maximum number of players in a match: 12, the rest will be filled with bots. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The following are supported: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Career: Stats/Match History/Medals/Survival/Weapons/Replays &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Pass Mission &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Event Mission &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;BattleStats &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;BP Rewards &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;XP Rewards &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Spectating &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Matchmaking Modes &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;PC Test Server &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;AS, NA &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Solo / Squad / 1-Man Squad &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;All other regions matching on AS, NA &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Solo / Squad / 1-Man Squad &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;For more details on the PUBG September 7 update, check out the PUBG [https://shuntaktravel.com/ pubggameworld Website] . &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>StuartCdy58033</name></author>
	</entry>
	<entry>
		<id>http://wiki.linuxmce.org/index.php?title=PUBG_Battlegrounds:_Best_Settings_On_PC&amp;diff=42563</id>
		<title>PUBG Battlegrounds: Best Settings On PC</title>
		<link rel="alternate" type="text/html" href="http://wiki.linuxmce.org/index.php?title=PUBG_Battlegrounds:_Best_Settings_On_PC&amp;diff=42563"/>
		<updated>2025-10-04T04:03:30Z</updated>

		<summary type="html">&lt;p&gt;StuartCdy58033: Created page with &amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Obtaining the coveted Chicken Dinner is never a walk in the park in [https://Shuntaktravel.com/ PUBG News] Battlegrounds . There are so many factors in play, and one of those is ensuring that the game&amp;#039;s graphics and visuals don&amp;#039;t get in the way. Just as some tactics involve meticulous tinkering and tactics, adjusting the graphics settings is always a must. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;RELATED: Best Weapons In [https://Shuntaktravel.com/ PUBG maps]: New State &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;I...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Obtaining the coveted Chicken Dinner is never a walk in the park in [https://Shuntaktravel.com/ PUBG News] Battlegrounds . There are so many factors in play, and one of those is ensuring that the game&#039;s graphics and visuals don&#039;t get in the way. Just as some tactics involve meticulous tinkering and tactics, adjusting the graphics settings is always a must. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;RELATED: Best Weapons In [https://Shuntaktravel.com/ PUBG maps]: New State &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It just so happens that min-maxing everything is one thing that PUBG Battlegrounds players love. So when it comes to choosing the best settings here, visual aesthetics are waived in favor of providing the smoothest gameplay experience. After all, PUBG Battlegrounds &#039; graphics engine is quite old. Even the beefiest of rigs can run into some rare or occasional stutter with max graphical settings, and this can cost players a victory at worst. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Visual Impact: Low &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Gameplay Impact: Low &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Before diving in and changing the advanced graphical options, players will want to make sure that they have the most optimal display settings. The Window Mode determines how much of a priority PUBG Battlegrounds is while running as a program. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Thus, anything other than Fullscreen Exclusive can and will cause stutter . This could be either Borderless or Window mode. Moreover, those two sub-optimal options can introduce some form of input lag, which is detrimental to gameplay . &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Visual Impact: Low &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Gameplay Impact: Moderate &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Here&#039;s the subjective setting. FOV, or field of view, refers to how wide the player&#039;s viewing angle is in-game. Higher numbers mean a wider view squeezed in the limitations of a monitor. There&#039;s more to see the higher the viewing angle, but it introduces a fisheye effect and distortion, making objects appear smaller or farther away. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;RELATED: Biggest Differences Between PUBG: New State &amp;amp;amp; The Original Game &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;On the other hand, lower FOV numbers makes objects appear closer or bigger, making them easier to see. However, the viewing angle is narrower, meaning less peripheral view. The default is set to 90, so if players are undecided, then they can just keep it at that. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Visual Impact: Low &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Gameplay Impact: Low &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;V-Sync synchronizes the monitor&#039;s refresh rate with the game&#039;s framerate so that screen tearing (misaligned screen parts) doesn&#039;t happen. It&#039;s handy if players find screen tearing annoying or noticeable as it can be an eyesore, but V-Sync is notorious for introducing an input lag. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This will delay keyboard and mouse actions— not by much (a couple of milliseconds at most), but it&#039;s noticeable for sensitive players. Thus, the consensus is to just endure the screen tearing and turn off V-sync for smoother and lag-free gameplay. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Visual Impact: Moderate &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Gameplay Impact: High &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Now, on to the advanced graphics. One of the most important visual improvements that the game allows is removing screen jaggies, or basically smoothening out pixel corners. This is called Anti-aliasing, and it&#039;s imperative to set the setting to Ultra. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;RELATED: PUBG Lite: Top Best Guns In The Game &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That&#039;s because more screen jaggies mean it&#039;s easier to confuse faraway players with shrubs and bushes, as they tend to look like a mashup of pixels. Also, it can be hard to spot moving targets with Low Anti-aliasing. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Visual Impact: Moderate &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Gameplay Impact: Moderate &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Post Processing supposedly improves the game&#039;s overall visuals and lighting, but it&#039;s also one of the most costly settings in terms of framerate hit. How much it lowers the framerate can dependend on hardware, but a lot of players won&#039;t notice much of a difference visually. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;So for a better framerate and fewer chances of getting a stutter, set Post Processing to Low or Very Low. Bear in mind that this must be done for serious games. Otherwise, just set everything to the maximum if visuals are more important. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Visual Impact: High &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Gameplay Impact: High &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Shadows make a huge difference in atmosphere and visual aesthetics, but like Post Processing, it also costs a lot of frames and can even make the game slower on low-end systems. There&#039;s also the fact that it might introduce some form of stutter even on higher-end systems. Thus, many players opt to keep it at Low or Very Low. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;RELATED: Reasons Warzone Is The Best Battle Royale Game (&amp;amp;amp; Ways PUBG Is Better) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Moreover, Shadows can also hide or obscure other players especially if darker or larger shadows cast over them. This is apparent enough in areas with lots of trees or when peeking through building windows. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Visual Impact: High &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Gameplay Impact: Moderate &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Textures can be tricky to max out, especially for those with limited VRAM in their video cards. However, anything with even 4GB can likely max out the Textures setting. Most players are safe with Ultra Textures here, and they would want it at that. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;That&#039;s because Textures can help players to see faraway objects better . Also, it doesn&#039;t have a framerate hit, since Textures depend on the VRAM available on the graphics card, and not the card&#039;s processing power. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Visual Impact: Moderate &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Gameplay Impact: High &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Effects can be a costly setting, particularly in scenarios with dozens of gunfire sources or grenades exploding one after the other. However, that doesn&#039;t happen too often in a game like PUBG Battlegrounds — depending on the playstyle. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;RELATED: [https://Shuntaktravel.com/ PUBG news]: Every Map In The Game, Ranked From Worst To Best &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Regardless, Effects lets players see gunfire a lot better. Higher Effects setting means muzzle flash from guns is brighter and more detailed. Explosions are also more visible, and smoke effects are more pronounced. It&#039;s generally an important setting to max out. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Visual Impact: High &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Gameplay Impact: High &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Even before the game went through a rebrand, or before it was even released as a full version, PUBG Battlegrounds veterans have been setting this setting to Very Low. The reason is simple: more foliage means more camouflage for enemies. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Such is the case for bushes or shrubs and even some grass or trees. One can set it to Ultra for aesthetics, but then they&#039;ll be at a disadvantage compared to other players who set Foliage to Very Low, as they&#039;ll have fluffier and healthier vegetation that hides enemies. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Visual Impact: High &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Gameplay Impact: High &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;View Distance can be a tricky setting to balance, as the hardware advantage pays off quite a lot. It determines how early or near the landscape will be rendered relative to the viewer&#039;s position. As expected, that kind of process takes power from the graphics card. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;RELATED: PUBG: Best Weapons In The Game (&amp;amp;amp; The Worst) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It just so happens that View Distance is best set at the highest quality possible to provide the best advantage. After all, players wouldn&#039;t want to see enemies seemingly floating because the terrain wouldn&#039;t render. At the very least, those with less-than-ideal hardware for PUBG Battlegrounds should strive for Medium View Distance. &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>StuartCdy58033</name></author>
	</entry>
	<entry>
		<id>http://wiki.linuxmce.org/index.php?title=User:StuartCdy58033&amp;diff=42562</id>
		<title>User:StuartCdy58033</title>
		<link rel="alternate" type="text/html" href="http://wiki.linuxmce.org/index.php?title=User:StuartCdy58033&amp;diff=42562"/>
		<updated>2025-10-04T04:03:29Z</updated>

		<summary type="html">&lt;p&gt;StuartCdy58033: Created page with &amp;quot;I&amp;#039;m Danielle (21) from Birnbach, Germany. &amp;lt;br&amp;gt;I&amp;#039;m learning Portuguese literature at a local university and I&amp;#039;m just about to graduate.&amp;lt;br&amp;gt;I have a part time job in a college.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;My web site ... [https://Shuntaktravel.com/ PUBG News]&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I&#039;m Danielle (21) from Birnbach, Germany. &amp;lt;br&amp;gt;I&#039;m learning Portuguese literature at a local university and I&#039;m just about to graduate.&amp;lt;br&amp;gt;I have a part time job in a college.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;My web site ... [https://Shuntaktravel.com/ PUBG News]&lt;/div&gt;</summary>
		<author><name>StuartCdy58033</name></author>
	</entry>
</feed>