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	<title>LinuxMCE - User contributions [en]</title>
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	<updated>2026-10-29T04:23:17Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>http://wiki.linuxmce.org/index.php?title=Destiny_2:_10_Best_Free-to-Play_Exotic_Weapons_Ranked&amp;diff=57839</id>
		<title>Destiny 2: 10 Best Free-to-Play Exotic Weapons Ranked</title>
		<link rel="alternate" type="text/html" href="http://wiki.linuxmce.org/index.php?title=Destiny_2:_10_Best_Free-to-Play_Exotic_Weapons_Ranked&amp;diff=57839"/>
		<updated>2025-10-11T23:46:44Z</updated>

		<summary type="html">&lt;p&gt;UnaYoul7615959: Created page with &amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When Destiny 2 was released back in 2017, there were only a certain number of exotic weapons that were considered useable. But, after the release of Destiny 2&amp;#039;s first-ever expansion - Curse of Osiris, Bungie started adding more and more exotic weapons (and armor) into the loot pool, with some acquirable through the weapons&amp;#039; quests. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fast-forwarding to the release of Shadowkeep, Bungie made Destiny 2 - the base game and two expansions - Free-to-...&amp;quot;&lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When Destiny 2 was released back in 2017, there were only a certain number of exotic weapons that were considered useable. But, after the release of Destiny 2&#039;s first-ever expansion - Curse of Osiris, Bungie started adding more and more exotic weapons (and armor) into the loot pool, with some acquirable through the weapons&#039; quests. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fast-forwarding to the release of Shadowkeep, Bungie made Destiny 2 - the base game and two expansions - Free-to-Play for all players. Meaning you don&#039;t need to pay a single dime if you want to try out the game which comes with a LOT of content. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Since Destiny 2: New Light is a free-to-play game, we are looking into the top exotic weapons that you can get in Destiny 2 without spending any money on the expansions like Forsaken and Shadowkeep. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;_Updated October 28, 2021 by Jerrad Wyche : Since going independent as a developer and making [https://Criducol.com/ Destiny 2 DLC] 2 free-to-play, Bungie has seen continued success. It&#039;s unclear when or if they&#039;ll move on to a Destiny 3, but for the time being the game has a solid audience of hardcore gamers who come back often. For those players, it&#039;s good to know which exotic weapons are both obtainable and worthwhile in the free-to-play portions of Destiny 2. _&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;12  Legend Of Acrius &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Shotguns in Destiny 2 are a bit of an acquired taste and aren&#039;t for everybody, but Legend Of Acrius makes a case for them. Its unique weapon trait is called Shock Blast and has the weapon firing Arc energy that inflicts high-damage rates and penetrates the enemies&#039; armor in a commanding way. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It also can be upgraded in some interesting ways, with the most notable being able to shoot accurately at longer ranges, or obtaining stability but trading that off for a heavier weapon overall. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;11  Sturm &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Sturm is a hand cannon that looks like it was lifted right out of a steampunk world. Outside of its very unique aesthetic, it also has an inscription on it that says &amp;quot;To Sigrun, from Victor&amp;quot;, providing a bit of in-world lore. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It has an intrinsic perk called Accomplice which makes it so kills with the weapon will result in the magazine of Energy weapons in your reserves being filled. So, in addition to throttling threats, it will also help you stock up on ammo for your other guns. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;10  Hard Light &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Destiny 2 Hard Light Pictured In Loadout &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;In PvP, many great builds are based around this weapon in Beyond Light . That means that even in free-to-play New Light, Hard Light comes highly recommended. It&#039;s a random drop chance, but it&#039;s got an average drop rate and has been around since Destiny, so check and see if you have it already. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If you do, congratulations, you&#039;re got ahold of a damage-dispensing monster in PvP that has a chance to ricochet and remove damage drop-off. The icing on the cake is that the damage type can be changed to counter enemy defenses. It&#039;s an undisputed beast. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;9  Monte Carlo &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Destiny 2 Monte Carlo In Loadout Screen &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Destiny 2 has cut some wild pieces of content , but thankfully the automatic rifle with a gigantic bayonet on the end of it stuck around as a random drop. If you&#039;re a player that likes to get in a few melee hits in between rounds, look no further, you&#039;re home. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Melee attacks fully recharge the weapon. And using the weapon reduces the cooldown on melee attacks. As if that wasn&#039;t peanut butter and jelly enough, all kills with this weapon, melee and ranged, increase its damage. It&#039;s an end unto itself. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;8  Riskrunner &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Risk Runner follows the same steps of Zhalo Supercell from Destiny 1. It&#039;s a 900 RPM sub-machine gun that can very useful in clearing ads and low-health enemies. This is one of the first exotics you can get in Destiny 2 by completing the main story campaign and doing the &amp;quot;Pain and Gain&amp;quot; questline. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The main perk on this weapon is &amp;quot;Arc Conductor&amp;quot; which is, &amp;quot;When taking Arc Damage, this weapon becomes more powerful and resists incoming Arc Damage. Kills extend the time in this overcharged state.&amp;quot; Risk Runner is a very under-rated exotic weapon. With the nerf of Recluse, this weapon will finally get more traction in the Destiny community. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;7  Arbalest &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Arbalest was added in the Season of the Drifter in the Year 2 of Destiny 2. This is a linear fusion rifle that is very good at taking the enemy&#039;s shields down. Pro players know a lot about the game , but even they often forget that this gun has been taken off of the Season Pass and can be bought by free-to-play gamers. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The main intrinsic perk of this weapon is &amp;quot;Compounding Force&amp;quot; which allows you to take down enemy shields very easily. Keep in mind, this weapon is not very useful when it comes to DPS the final boss in the raid or in strikes. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;6  The Huckleberry &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This submachine gun was also released in the Warmind expansion back in 2018.   The Huckleberry  is a kinetic SMG with the rounds per minute of 750. Players preparing for The Deep Stone Crypt raid will be revisiting areas New Light players have access to in order to nab this beauty. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The perk on this weapon is called &amp;quot;Ride the Bull&amp;quot; which states, &amp;quot;Increased rate of fire and recoil while you&#039;re holding down the trigger. Kills with this weapon reload a portion of the magazine.&amp;quot; This weapon is mainly used in the Crucible and Competitive playlists. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;5  Tractor Cannon &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When it comes to booping the enemies off the edge of the map, Tractor Cannon is your best friend. This is honestly the most fun weapon you can use inside the Crucible of Destiny 2. But if we talk about PvE, this weapon is on a whole other level. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Tractor Cannon is a support weapon that can do wonders when used with a proper strategy. Its main perk is &amp;quot;Repulsor Force&amp;quot; which is, &amp;quot;This weapon emits a powerful impulse that pushes enemies away, suppresses their abilities, and makes them more vulnerable to all incoming damage.&amp;quot; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;4  Wardcliff Coil &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;A Rocket Launcher that was leaked back in the early days of [https://Criducol.com/ Destiny 2 Community]. And with the release of Destiny 2, we finally get to use this unique looking rocket launcher. Wardcliff Coil one of the best rocket launchers in the game right now. It&#039;s very efficient in PvP as well as in PvE. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;You can take down the whole enemy team with a single rocket if used timely. The exotic trait on this rocket launcher is &amp;quot;Mad Scientist&amp;quot; which states, &amp;quot;This weapon fires a volley of rockets.&amp;quot; You can acquire this weapon randomly by doing pinnacle activities. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;3  SUROS Regime &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Destiny 2 SUROS Regime In Loadout Menu &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If you&#039;re a PvP nut, then you&#039;re already aware that the auto rifle is the almost undisputed choice for the top players who compete. So when you find out that the best of the bunch is available for free, it&#039;s worth a double-take. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Is letting free-to-play gamers have access to better weapons than the current expansion one of many things that don&#039;t make sense about Beyond Light ? Well, paid players can get it too, so let&#039;s not lose our minds. Either way, a gun with lifesteal on it that will make you completely overpowered in PvP fights. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;2  Bad Juju &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Destiny 2 Bad Juju In Loadout Screen &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Players are missing tons of things in Beyond Light , but maybe the biggest miss isn&#039;t in the new material at all, it&#039;s right in front of their noses next to Werner 99-40 on the Nessus Barge area. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;After a string of exotic quests, the Bad Juju can be all yours. This gun has a buff called &amp;quot;String of Curses&amp;quot; that activates when killing an enemy. The benefits of which are everything but the kitchen sink: Magazine refill, increased damage, and super energy. Mobs of enemies have no greater fear than this piece of equipment. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;1  Fighting Lion &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;You might be thinking, why is this weapon on the top spot? Well, there is a solid reason for that. Players who are giving advice for The Deep Stone Crypt raid are recommending players find this item that New Light players also have access to. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It can be used as a long-range killing machine in PvE (requires a precise aim). And you can demolish hoards of enemies with just a single grenade. The unique thing about this grenade launcher is its exotic perk &amp;quot;Delayed Gratification&amp;quot; which states &amp;quot;Grenade projectiles will bounce off surfaces. Hold to fire, and release to detonate.&amp;quot; &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;NEXT: Major Differences Between Destiny 2: Beyond Light And The Base Game &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>UnaYoul7615959</name></author>
	</entry>
	<entry>
		<id>http://wiki.linuxmce.org/index.php?title=Destiny_2:_Exodus_Crash_Grandmaster_Nightfall_Guide_Season_Of_The_Lost&amp;diff=57750</id>
		<title>Destiny 2: Exodus Crash Grandmaster Nightfall Guide Season Of The Lost</title>
		<link rel="alternate" type="text/html" href="http://wiki.linuxmce.org/index.php?title=Destiny_2:_Exodus_Crash_Grandmaster_Nightfall_Guide_Season_Of_The_Lost&amp;diff=57750"/>
		<updated>2025-10-11T23:08:17Z</updated>

		<summary type="html">&lt;p&gt;UnaYoul7615959: &lt;/p&gt;
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&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Destiny 2 _ Grandmaster Nightfalls are well underway, and one of the recurring Grandmaster Nightfalls in _Season of the Lost is Exodus Crash. This is one of the harder Destiny 2 Grandmaster Nightfalls to prepare for and complete in Season of the Lost . Completing this Nightfall swiftly requires near-perfect coordination and communication. Luckily, aside from the necessary seasonal artifact mods, the best Exodus Crash loadouts aren&#039;t focused around Season of the Lost weapons. Veteran players should have an easier time creating their loadouts. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Exodus Crash is one of six Grandmaster Nightfalls that will be in rotation during Season of the Lost . In addition to earning the regular rewards, completing this Grandmaster Nightfall fulfills a Season of the Lost week seven challenge . Since this is one of the hardest Nightfalls to complete in the Season of the Lost rotation, it is definitely better to wait and complete a Grandmaster Nightfall when Exodus Crash isn&#039;t the weekly Nightfall. Those looking for a challenge will need to be aware of their surroundings at all times. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Related: Destiny 2: How To Earn Realmwalker Title &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The Exodus Crash Grandmaster Nightfall is full of mission modifiers that increase arc damage and increase the sources it can come from. All fireteam members should be wearing an arc resistance mod during this Grandmaster Nightfall to help prevent taking as much damage as possible. Additionally, the beginning area of the Nightfall is one of the most challenging, as Fallen enemies on Pikes can defeat the first team in just a few quick seconds. This [https://Criducol.com/ Destiny 2 Builds] 2 Grandmaster Nightfall has to be prepared for diligently. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Destiny 2 Exodus Crash Grandmaster Nightfall: Titan Build &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The best Titan role in Destiny 2 &#039; s Exodus Crash Grandmaster Nightfall is the classic Ursa Furiosa and Code of the Commander combination. Ursa Furiosa allows Titans to move faster while guarding when the Sentinel Shield is active, and all guarded damage converts to super energy when the super ends. Code of the Commander allows Titans to guard with the sentinel shield to create a defensive wall. Additionally, allies who shoot through the wall have increased weapon damage by 35%, and guarding allies makes the shield last longer. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;While the Sentinel Shield is active, Titans need to stand outside of the Warlock&#039;s Well of Radiance, preferably at the front of the well. The Well of Radiance&#039;s applied resistance bonus conflicts with the guarded damage absorbed with the Sentinel Shield, so Titans won&#039;t receive as much of a super energy bonus if they use Sentinel Shield inside the well. This Destiny 2 PvE Titan build should focus on a high Intellect build to recover their super energy as quickly as possible. Additionally, the converted super energy caps at 50%, so Titans should pick up orbs of power after they finish with their super. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Related: Destiny 2: Best Pulse Rifles In Season Of The Lost (&amp;amp;amp; How To Get Them) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This is everything Titans should use for Destiny 2&#039;s Exodus Crash Grandmaster Nightfall: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Ursa Furiosa Exotic Gauntlets&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Code of the Commander&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Stand in front of the Well of Radiance&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Overload Bow Mod : Seasonal Artifact Mod &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;High Intellect&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Particle Deconstruction : Seasonal Artifact Mod &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Focusing Lens : Seasonal Artifact Mod &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;One Thousand Voices&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Destiny 2 Exodus Crash Grandmaster Nightfall: Warlock Build &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The best Warlock role in Destiny 2&#039;s Exodus Crash Grandmaster Nightfall is using the Well of Radiance and Pheonix Protocol chest piece. The Well of Radiance should be placed down where ever the team is holding themselves down. For example, when the fireteam has to defend Ghost, the well should be placed down towards the back end of the area that has to be defended just at the exit of the hallway. The Pheonix Protocol Exotic returns super energy to the Warlock for any kills or assists made inside the Well of Radiance, for up to 50% return. Like Titans, Warlock should pick up orbs of power after receiving the 50% super energy recovery cap. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Warlock will need to focus on a high Intellect build as well to recover super energy as quickly as possible. The Warlock and Titan players will be using their supers back to back and must have near-perfect timing for regeneration and alternating when supers are being used. This is particularly the case during the final boss phase when hordes of difficult enemies do not stop attacking. The left-most platform provides a good spot for the fireteam to hold up during this phase, and the Well of Radiance covers the entire space. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Related: Destiny 2: Every Week 10 Challenge In Season Of The Lost &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This is everything Warlocks should use for Destiny 2&#039;s Exodus Crash Grandmaster Nightfall: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Pheonix Protocol Exotic Chest Piece&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Well of Radiance&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Overload Bow Mod : Seasonal Artifact Mod &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Anti-Barrier Mod : Seasonal Artifact Mod &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;High Intellect&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Particle Deconstruction : Seasonal Artifact Mod &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Focusing Lens : Seasonal Artifact Mod &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;One Thousand Voices&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Destiny 2 Exodus Crash Grandmaster Nightfall: Hunter Build &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The best Hunter role in Destiny 2&#039;s Exodus Crash Grandmaster Nightfall is using a strong multi-enemy clearing super, preferably the Revenant. A Hunter&#039;s Revenant allows them to cast the Silence and Squall, forming a Stasis tornado that tracks enemies. It does a great job at clearing enemies quickly, creating multiple orbs of power for the other classes to get their super back quickly. Additionally, thanks to Focusing Lens, using the super on the final boss will make it more susceptible to damage when standing in the Well of Radiance as it&#039;s affected by the stasis effect. Like the Titan and Warlock, the Hunter is going to make the most of this build by having a high Intellect stat. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The exotic gear piece that Hunters should wear is the Aeon Swift Gauntlets with the Sect of Insight mod selected. Whenever a finisher is performed on an elite enemy, special ammo is generated for the Hunter&#039;s teammates. Heavy ammo will be generated if they manage to perform a finisher on a Champion, constantly refilling the One Thousand Voices exotic for the Warlock and Titan. Additionally, if wearing another Charged with Light mod on any equipped armor piece, or another arc mod on the Aeon Swift Gauntlets, Hunters will gain an over shield when they perform a finisher. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This is everything Hunters should use for Destiny 2&#039;s Exodus Crash Grandmaster Nightfall : &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Silence and Squall&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Aeon Swift Gauntlets with Sect of Insight&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Perform constant finishers&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Overload Bow Mod : Seasonal Artifact Mod &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;High Intellect&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Anti-Barrier Mod : Seasonal Artifact Mod &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Focusing Lens : Seasonal Artifact Mod &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Particle Deconstruction : Seasonal Artifact Mod &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Le Monarque&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Next: Destiny 2: Best PvP Hand Cannons In Season Of The Lost (&amp;amp;amp; How To Get Them) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;_Destiny 2 _ is available on PC, PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X|S, and Google Stadia. &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>UnaYoul7615959</name></author>
	</entry>
	<entry>
		<id>http://wiki.linuxmce.org/index.php?title=Destiny_2:_Shattered_Realm_%E2%80%93_Ruins_Of_Wrath_Guide&amp;diff=57614</id>
		<title>Destiny 2: Shattered Realm – Ruins Of Wrath Guide</title>
		<link rel="alternate" type="text/html" href="http://wiki.linuxmce.org/index.php?title=Destiny_2:_Shattered_Realm_%E2%80%93_Ruins_Of_Wrath_Guide&amp;diff=57614"/>
		<updated>2025-10-11T22:01:16Z</updated>

		<summary type="html">&lt;p&gt;UnaYoul7615959: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The third and final Shattered Realm mission is here. [https://criducol.com Destiny 2 leveling guide] 2&#039;s Ruins of Wrath is arguably the most linear mission out of the Shattered Realm trilogy, consisting mostly of combat sequences separated by rather short jumping sections. You&#039;ll need to deal with Unstoppable and Barrier Champions in this mission. There&#039;s also a jumping section that takes place in a slow field, so be sure you bring some high Mobility gear before you hop into this mission. Let&#039;s go over where you can find all three beacons and how to defeat the final boss. If you aren&#039;t above 1,300 Power , you&#039;ll want a defensive loadout for this mission. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Note: This guide only covers mission mechanics. For a collectibles guide, consult our Mysteries and Anchors guide for this mission.   &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;**Updated October 19th, 2021, by Charles Burgar: ** Ruins of Wrath had its Legend variant release during the ninth week of Season of the Lost, allowing players to obtain seasonal gear and progress their Realmwalker title. We&#039;ve updated this guide with information on the Legend difficulty variant, including modifiers, enemy shields present, and some loadout recommendations to make your time in this mission as painless as possible.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Legend Difficulty Differences &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Ruins of Wrath has a Legend difficulty variant you can attempt, granting seasonal weapons or armor when completed. This variant has the following modifiers: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Modifier &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Description   &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;---|---  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Recommended Power Level&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;1,320 Power &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Champions: Unstoppable&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Unstoppable Ogres are present. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Champions: Barrier&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Barrier Knights are present. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Equipment Locked&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;You will not be able to change your equipment after this activity starts. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Match Game&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Enemy shields are highly resistant to all unmatched elemental damage. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Empath&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Enhanced radar. Take increased damage from melee. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Chaff&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Radar is disabled &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Shields&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Arc: Knight &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Solar: Wizard &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Since Empath and Chaff are present in this level, try to keep your distance. Enemies that melee you can deal some absurd damage, one-shotting you if they&#039;re a Champion or a boss. You&#039;ll also encounter Arc and Solar shields in this mission, so bring weapons that can counter those shield types. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Recommend Loadout &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This variant of Ruins of Wrath is somewhat tough if you lack good anti-Champion weapons. Fusion Rifles work great here, allowing you to stun Unstoppables and break a shield type. Some good options include Plug One.1 (Arc), Vex Mythoclast (Solar), and Cartesian Coordinate (Solar). You can also use One Thousand Voices if you own it to brute force your way through both shield types. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Cover the other shield type with your Heavy weapon of choice. If you plan to run Eriana&#039;s for your Energy, consider using a Linear Fusion Rifle . Tarantula can break Arc shields, although its perk pool is far from stellar. If you can get away with using an Arc subclass, use Reed&#039;s Regret or Threaded Needle. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;For your Kinetic, unless you&#039;re using Eriana&#039;s Vow, an Auto Rifle is recommended since they can break Barriers this season. Some good options include Monte Carlo , Chroma Rush , Scathelocke , and The Last Breath . &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;If you don&#039;t own any of these weapons, here are a few more alternatives: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Merciless: Breaks Solar shields, deals great damage with Particle Deconstruction, and it can stun Unstoppables. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Eriana&#039;s Vow: If you can run a Linear Fusion Rifle as your Heavy, Eriana&#039;s can counter most of this mission&#039;s enemy types. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Traveler&#039;s Chosen: It can stun Unstoppables, switch to your subclass element when Masterworked, and it grants a copious amount of ability energy. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Finally, bring a defensive subclass for this mission . The final boss is rather hard to solo due to the lack of cover and dozens of enemies. Hunters might want to run Nightstalker, Warlocks should use either middle tree Dawnblade or Shadebinder, and Titans should run top tree Sentinel or bottom tree Sunbreaker. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Align The Beacons &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Once again, you&#039;ll need to align three different beacons and defeat a boss to finish this Shattered Realm mission. Unlike the last two missions, the beacons are extremely easy to find this time around, connected through a rather linear path. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Beacon #1 – The Staging Ground &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;You&#039;ll find the first beacon directly after you exit spawn. Follow the floating platforms and drop down towards the Hive architecture below to find the first beacon. Activate it to start a defense section. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Hive ships will spawn waves of enemies throughout this section, most of which are Acolytes and Knights. Partway through the defense section, a Hive portal will open that will spawn two Wizard majors. They&#039;re fairly easy to kill, but these Wizards will give way to two Orgres and, eventually, an Unstoppable Ogre . Particle Deconstruction and an Exotic Fusion/LFR can easily eliminate the Ogre. Clear out the enemies to collapse the Hive portal. Run through the portal frame to find the path forward. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Beacon #2 – The Field Of Promised Ruin &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Right after the Hive portal from the first beacon, you should see a series of floating objects surrounded by a slow field. While in the slow field, you want to go left whenever possible . Your goal is to reach the purple pillar of light slightly to your left. You might need 80-100 Mobility to make some of the jumps. A Hive ship will bombard your location with Void artillery occasionally, so be swift. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Once out of the slow field, climb up the nearby rocks to reach the second beacon platform. Activate it to start the defense section. Once again, you&#039;ll be facing mostly Acolytes, Knights, and Wizards during this part—nothing a good Primary can&#039;t handle. The final wave will spawn a Barrier Knight , so you&#039;ll either want an Anti-Barrier weapon or a high damage gun. Null Composure with Particle Deconstructor can kill the Knight before it deploys its shield, allowing you to forgo Anti-Barrier mods. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Beacon #3 – The Warship &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;From the second beacon, you&#039;ll want to make your way towards the mini-dreadnaught on the northern end of the map. A series of platforms on the northern end of beacon #2 will lead straight into the ship. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;The first room in the ship is guarded by an Ogre major and fodder Hive units. If you&#039;re at or under 1,290 Power, you might want to take this part somewhat slow. Kill all of the enemies as you see fit. You&#039;ll find the third beacon in the next room. Activate it to start the boss fight. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Defeat An Xohol, Jaws Of Xivu Arath &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Interacting with the third beacon will spawn An Xohol, Jaws of Xivu Arath . In essence, this is a giant Hive Knight that becomes invincible while a Wizard major is alive. It&#039;ll be vulnerable when it first spawns. Damage it until Xohol reaches 80% HP. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;A Ritualist of Xivu Arath Wizard will spawn when Xohol reaches that health threshold. Defeat the Wizard, then stand in the aura its corpse creates. You&#039;ll gain the Wrathful buff for five seconds after you leave the aura, allowing you to break Xohol&#039;s invulnerable shield. Beyond the shield, Xohol is fairly weak for a final boss. A few bursts from a Fusion Rifle with Particle Deconstructor will melt its health bar. If you can&#039;t one-phase the boss, try to take care of the adds before removing Xohol&#039;s shield again. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Once the boss is slain, interact with the crystal at the end of the arena to rescue the third Techeun. This Techeun will allow you to purchase the Safe Passage ability from the Wayfinder&#039;s Compass, allowing you to resist the effects of slow fields for ten seconds. Unlocking this ability will also unlock the third and final row of the Compass&#039; upgrade grid. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Next: [https://criducol.com Destiny 2 beginner Guide] [https://criducol.com Destiny 2 tips]: Beyond Light Complete Guide And Walkthrough &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>UnaYoul7615959</name></author>
	</entry>
	<entry>
		<id>http://wiki.linuxmce.org/index.php?title=Destiny_2:_Shattered_Realm_%E2%80%93_Forest_Of_Echoes_Guide&amp;diff=52012</id>
		<title>Destiny 2: Shattered Realm – Forest Of Echoes Guide</title>
		<link rel="alternate" type="text/html" href="http://wiki.linuxmce.org/index.php?title=Destiny_2:_Shattered_Realm_%E2%80%93_Forest_Of_Echoes_Guide&amp;diff=52012"/>
		<updated>2025-10-09T19:49:03Z</updated>

		<summary type="html">&lt;p&gt;UnaYoul7615959: Created page with &amp;quot;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[https://criducol.com/ Destiny 2 Lore] 2&amp;#039;s Season of the Lost has brought the Dreaming City and its Ascendant Realm back to the forefront. Players will have to work alongside Mara Sov to rescue corrupted Techeuns and unravel Savathun&amp;#039;s plan. The Astral Alignment seasonal activity will take up most of your time this season, yet there&amp;#039;s one more activity Season 15 brought: Shattered Realm. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Shattered Realm missions take players to the Ascendant R...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[https://criducol.com/ Destiny 2 Lore] 2&#039;s Season of the Lost has brought the Dreaming City and its Ascendant Realm back to the forefront. Players will have to work alongside Mara Sov to rescue corrupted Techeuns and unravel Savathun&#039;s plan. The Astral Alignment seasonal activity will take up most of your time this season, yet there&#039;s one more activity Season 15 brought: Shattered Realm. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Shattered Realm missions take players to the Ascendant Realm with the task of rescuing a corrupt Techeun. By activating Ley Line beacons found throughout the realm, you&#039;ll be able to rescue the Techeun and unlock new powers to uncover some of the realm&#039;s secrets. Here is a guide on how to complete this season&#039;s first Shattered Realm mission: the Forest of Echoes. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Note: This guide only covers how to clear the mission. For collectibles, consult our Trivial Mysteries And Ascendant Anchors guide .   &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;**Updated October 26th, 2021, by Charles Burgar: ** The Forest of Echoes now has a Legend variant that can be cleared for additional season gear and progress towards the Realmwalker title. We&#039;ve updated this guide to cover the basics of this Legend variant, including all modifiers present, the types of shields you&#039;ll face, and which weapons you&#039;ll want to bring to make this mission as easy as possible.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Legend Difficulty Differences &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Forest of Echoes is arguably the easiest of the three Shattered Realm missions on Legend. So long as you can counter each shield type and both Champion types, you shouldn&#039;t have much issue with the following modifiers: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Modifier &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Description   &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;---|---  &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Recommended Power Level&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;1,320 Power &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Champions: Unstoppable&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Unstoppable Phalanxes are present. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Champions: Overload&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Overload Hobgoblins are present. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Equipment Locked&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;You will not be able to change your equipment after this activity starts. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Match Game&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Enemy shields are highly resistant to all unmatched elemental damage. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Denial&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Taken Vandals summon their shields significantly more often. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Chaff&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Radar is disabled &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Shields&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;| &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Arc: Taken Centurion &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Solar: Taken Knight &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Void: Taken Wizards and Taken Acolytes &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Since most enemies in this mission will have a shield, you&#039;ll want to either bring a fireteam that specializes in each element type or bring a loadout that can break all three element types. Denial is also more annoying than dangerous, causing Vandals to spawn shields whenever you engage them from range. Close the gap to take them out. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Recommend Loadout &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Due to the vast array of shields in this mission, you&#039;ll need to be able to break all three shield element types . It&#039;s up to you whether you run with a fireteam to break these shields or run a weapon like Arbalest to take them out by yourself. Either way, this is arguably the most important aspect your build will need to succeed. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Beyond that, Forest of Echoes has quite a few mid to long-range engagements, so you&#039;ll want to consider running Hand Cannons, Pulse Rifles, or even Scout Rifles to deal good damage from a distance. The second beacon is arguably the hardest part of this mission, so consider a crowd control build utilizing Stasis or some defensive subclass for this mission. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Some good weapon options include: &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Borealis: This can break every shield type, allowing you to bring an Overload Bow and an Unstoppable Linear Fusion Rifle. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Arbalest: Breaks every shield type on its own. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Traveler&#039;s Chosen: Helps with ability regeneration and can stagger Unstoppables. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Bows: Staggers Overloads and deals excellent damage from range. Le Monarque, Ticuu&#039;s Divination, and Accrued Redemption are good options. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Align The Beacons &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Finding the Queen&#039;s Techeun will require the alignment of three different beacons scattered throughout the level. Despite the lack of guidance, you&#039;ll need to reach the beacons in a certain order. A purple beam in the sky will denote which beacon you need to reach, but making your way to that location can prove confusing and difficult. Here&#039;s how to reach each beacon. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Beacon #1 &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Close &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Right as you spawn in, follow the path until you descend to the base of a withered tree. You should see a small group of Taken patrolling a small building next to a church. You&#039;ll want to make your way to the church , killing all of the Taken in your path. They&#039;re fairly easy to kill, but you can use a Scout Rifle to snipe them from a distance if you&#039;re underleveled. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Surrounding the church is a strange Taken aura. Walking into this aura will inflict the &amp;quot; Slow &amp;quot; debuff on you, preventing your character from sprinting or using their jump ability. If there are enemies still near the church, you might want to retreat and kill them while outside of the field. Regardless, make your way to the church. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Inside the church is an Awoken beacon. Interact with it to start a defense section. You&#039;ll be swarmed by multiple waves of Taken Thrall, Knights, Wizards, and an Unstoppable Phalanx. The Phalanx spawns during the last wave. If you have any grenades or AoE weapons ready, you should be able to clear most of these waves without an issue. Be sure to stun the Unstoppable before damaging it to conserve as much ammo as possible. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Beacon #2 &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Close &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;OK, you&#039;ve activated the first beacon. Now what? You&#039;ll find the next beacon on the other side of the map, directly across from the church . Backtrack to the massive tree you came from earlier. If the church is facing north, you&#039;ll want to face south when you reach the tree. You should see dimly lit platforms that lead to the ruins of a building. Make your way across the platforms towards this building. If there are Taken enemies on the path, you&#039;re going the right way. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Once you&#039;ve reached the destroyed building, eliminate the Taken guarding the premises. A path to your left will lead you to the next beacon. Follow the dim lights to climb up the mountain. The apex will have the beacon you&#039;re looking for. Activate it to start the defense section. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This time, the Taken will be spawning all around the beacon. Defending this beacon solo can be somewhat stressful, so consider using crowd control effects for this part. Multiple waves of Taken Hobgoblins, Acolytes, and Taken Centurions. The Centurions will likely give you the most trouble, so take them down as fast as you can. Like the first beacon, the final wave will spawn an Overload Hobgoblin alongside the rest of the Taken. Kill this Champion as soon as possible, using an Overload weapon to stun the Hobgoblin. Clear out the remaining enemies to finish the defense section. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Pro Tip: Overload Rounds will still disrupt Champions after they&#039;re stunned. This prevents a recovering Champion from teleporting or regenerating its HP.   &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Beacon #3 &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Fortunately, the third beacon is much easier to find than the last. Backtrack to the isolated platform just after the ruins to find a portal . This Taken portal will take you straight to the third beacon. Hop through the portal, then interact with the beacon to start the final defense section. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Subdue The Techeun &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;To finish this mission, you&#039;ll need to defeat a Corrupted Techeun and her small army of Taken. If you&#039;ve played The Corrupted strike before , this boss uses the same moves as Sedia. Her most notable attack is a repulsing scream . If a gravity circle appears right under you, immediately ground yourself and prepare to slide or melee. This shout flings you across the map, so be ready to counter its momentum. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;This fight is divided into three phases that each play out the same. Every time the Techeun loses 33% of her HP, Hoarfrost Executioners will spawn that will make the boss immune to all damage. These are major Acolytes that use Stasis cannons. You&#039;ll need to kill every Executioner to remove the immunity shield. Try your best not to get frozen while fighting them. A scream from the Techeun can easily fling you off the map if you&#039;re frozen. Slay the Executioners, damage the Techeun, rinse and repeat. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Doing this three times will end the fight, granting 100 Parallax Trajectory and concluding the mission. Your first clear of this mission will unlock the ability to breach barriers by interacting with symbols found throughout the zone. You&#039;ll need to breach various Awoken barriers around the map to complete the Ley Line Rumors Seasonal Challenge . &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Before you decide to ignore this mission for the rest of the week, you&#039;ll want to boot up this mission a second time to grab all of the Ascendant Anchors and Trivial Mysteries; it&#039;s required for a Seasonal Challenge that ranks up your Wayfinder&#039;s Compass. We&#039;ll have a guide on where to find all Ascendant Anchors soon. A link to the guide will be added once it&#039;s complete. &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Next: [https://criducol.com/ Destiny 2 weapons] 2: Beyond Light Complete Guide And Walkthrough &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>UnaYoul7615959</name></author>
	</entry>
	<entry>
		<id>http://wiki.linuxmce.org/index.php?title=User:UnaYoul7615959&amp;diff=52011</id>
		<title>User:UnaYoul7615959</title>
		<link rel="alternate" type="text/html" href="http://wiki.linuxmce.org/index.php?title=User:UnaYoul7615959&amp;diff=52011"/>
		<updated>2025-10-09T19:48:54Z</updated>

		<summary type="html">&lt;p&gt;UnaYoul7615959: Created page with &amp;quot;Nothing to write about myself at all.&amp;lt;br&amp;gt;Nice to be here and a member of this community.&amp;lt;br&amp;gt;I just hope I&amp;#039;m useful in some way here.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Check out my webpage :: [https://criducol.com/ Destiny 2 Lore]&amp;quot;&lt;/p&gt;
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&lt;div&gt;Nothing to write about myself at all.&amp;lt;br&amp;gt;Nice to be here and a member of this community.&amp;lt;br&amp;gt;I just hope I&#039;m useful in some way here.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Check out my webpage :: [https://criducol.com/ Destiny 2 Lore]&lt;/div&gt;</summary>
		<author><name>UnaYoul7615959</name></author>
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