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		<title>Joerod: Created page with &quot;http://ubuntuforums.org/showthread.php?t=1691224  Rant:  I think the most common understanding of DPI/resolution/font-size/etc is summed up by the phrase &quot;screen real-estate:&quot;...&quot;</title>
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		<updated>2014-02-08T17:52:17Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;http://ubuntuforums.org/showthread.php?t=1691224  Rant:  I think the most common understanding of DPI/resolution/font-size/etc is summed up by the phrase &amp;quot;screen real-estate:&amp;quot;...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;http://ubuntuforums.org/showthread.php?t=1691224&lt;br /&gt;
&lt;br /&gt;
Rant:&lt;br /&gt;
&lt;br /&gt;
I think the most common understanding of DPI/resolution/font-size/etc is summed up by the phrase &amp;quot;screen real-estate:&amp;quot;&lt;br /&gt;
&lt;br /&gt;
- I buy an expensive screen with a high resolution so&lt;br /&gt;
- I can sit close to it&lt;br /&gt;
- and fit lots of tiny text on it.&lt;br /&gt;
&lt;br /&gt;
Most screens have a physical DPI around 100 or so, the OS (originally Windows) can safely assume a fixed DPI, and most people sit close to a monitor. Higher resolution = bigger screen = bigger field-of view.&lt;br /&gt;
&lt;br /&gt;
Monitor makers like it because it gives them something to charge for.&lt;br /&gt;
&lt;br /&gt;
Print artists want the ability to make the image-on-screen match the physical size of the image-in-print. Thus, monitors have the ability to tell the OS what they&amp;#039;re physical size is and everything works for the graphic designer. I understand this is OS X&amp;#039;s behavior.&lt;br /&gt;
&lt;br /&gt;
Finally, there&amp;#039;s the approach inherited from film projection / TV / home cinema: the larger the screen, the further back and larger the sweet spot becomes. The higher the resolution, the finer and sharper--not smaller--the image. Since the viewer sits back, a 24&amp;quot; screen doesn&amp;#039;t cover any less or more viewing area than a 36&amp;quot; screen. Physical size doesn&amp;#039;t matter. But, an image on a 1200-line screen should be twice as many pixels high as on a 600-line screen. &lt;br /&gt;
&lt;br /&gt;
For this user, 1 point is not 1/72 of an inch. It&amp;#039;s some fraction of the screen height. Exactly which fraction should be adjustable and determines how big or small everything is: text, applications, icons.&lt;br /&gt;
&lt;br /&gt;
If an OS can satisfy this last user, it can satisfy the first. He can just crank the scale down so everything&amp;#039;s as small and blurry as he can stand. Or, if your big TV/monitor is halfway across the room, crank things up and enjoy big, crisp, easy to read text.&lt;br /&gt;
&lt;br /&gt;
There&amp;#039;s a magic point here screen size matches print size and the OS should make it button-push easy to set things up that way if the user wants. Everyone would be happy and peace would reign.&lt;br /&gt;
&lt;br /&gt;
But, KDE doesn&amp;#039;t make things easy; you either get (bad) OS X aping or a more authentic Windows aping with forced DPI. &lt;br /&gt;
&lt;br /&gt;
---&lt;br /&gt;
&lt;br /&gt;
Technical:&lt;br /&gt;
&lt;br /&gt;
So, how do you set DPI in KDE? Well, if you want either 96 DPI or 120 DPI, you&amp;#039;re in luck. System Settings -&amp;gt; Application Appearance -&amp;gt; Fonts -&amp;gt; Force Fonts DPI&lt;br /&gt;
&lt;br /&gt;
But, I want my screen to hold as much text as an 8-inch tall piece of paper: vertical resolution, 1200 dots / 8 inches = 150 DPI. No luck there. &lt;br /&gt;
&lt;br /&gt;
I&amp;#039;ve tried setting ScreenSize to 200mm in xorg.conf. xdpyinfo still gives the physical screen size. Setting that with xrandr --fbmm at least changes what xdpyinfo returns, but KDE ignores that. &lt;br /&gt;
&lt;br /&gt;
still looking...&lt;br /&gt;
&lt;br /&gt;
--- &lt;br /&gt;
&lt;br /&gt;
In /etc/kde4/kdm/kdmrc&lt;br /&gt;
ServerArgsLocal line&lt;br /&gt;
add -dpi XX to the end. &lt;br /&gt;
&lt;br /&gt;
Changes text size and xdpyinfo, but doesn&amp;#039;t rescale icons nor do all applications obey. In particular, Google Chrome is hard-coded to 96 DPI.&lt;/div&gt;</summary>
		<author><name>Joerod</name></author>
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