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	<title>Technical Notes for 2nd Generation Game Systems - Revision history</title>
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	<updated>2026-07-21T20:02:36Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wiki.linuxmce.org/index.php?title=Technical_Notes_for_2nd_Generation_Game_Systems&amp;diff=34171&amp;oldid=prev</id>
		<title>Tschak909 at 00:44, 13 June 2013</title>
		<link rel="alternate" type="text/html" href="http://wiki.linuxmce.org/index.php?title=Technical_Notes_for_2nd_Generation_Game_Systems&amp;diff=34171&amp;oldid=prev"/>
		<updated>2013-06-13T00:44:53Z</updated>

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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;←Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:44, 13 June 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot;&gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 10:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For the Second Gen systems, a Path value of KP is used, and a value of P1 or P2 is used to select player 1 or player 2.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;For the Second Gen systems, a Path value of KP is used, and a value of P1 or P2 is used to select player 1 or player 2.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Programmers &lt;/del&gt;Guide]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Programmer&#039;s &lt;/ins&gt;Guide]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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		<author><name>Tschak909</name></author>
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	<entry>
		<id>http://wiki.linuxmce.org/index.php?title=Technical_Notes_for_2nd_Generation_Game_Systems&amp;diff=34170&amp;oldid=prev</id>
		<title>Tschak909: Initial Content</title>
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		<updated>2013-06-13T00:44:25Z</updated>

		<summary type="html">&lt;p&gt;Initial Content&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The Atari 5200, Intellivision, and Colecovision systems fall under the 2nd Generation systems category.&lt;br /&gt;
&lt;br /&gt;
This generation of systems was marked by enhanced game system control, in the form of keypad based controllers. Orbiter screens are provided for this purpose so that keypad buttons can be used.&lt;br /&gt;
&lt;br /&gt;
To facilitate selecting these game pad controllers, the Set Game Options DCE command is issued, to specify which game controllers to use. This has two parameters:&lt;br /&gt;
&lt;br /&gt;
* Path - An options key to set&lt;br /&gt;
* Value to Assign - an options value to set for that key.&lt;br /&gt;
&lt;br /&gt;
For the Second Gen systems, a Path value of KP is used, and a value of P1 or P2 is used to select player 1 or player 2.&lt;br /&gt;
&lt;br /&gt;
[[Category:Programmers Guide]]&lt;/div&gt;</summary>
		<author><name>Tschak909</name></author>
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