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<table width="100%"> <tr><td bgcolor="#FFCFCF">This page was written by Pluto and imported with their permission when LinuxMCE branched off in February, 2007.  In general any information should apply to LinuxMCE.  However, this page should be edited to reflect changes to LinuxMCE and remove old references to Pluto.</td></tr> </table>TBezierWindow
[[Category: Development]]
[[Category: Programmer's Guide]]
TBezierWindow
TBezierWindow - implementation of bezier patch
TBezierWindow - implementation of bezier patch


Which has 16 points named anchors and creates a 3D curved object asociated with that points (please read the following link for more informations http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=28)
Which has 16 points named anchors and creates a 3D curved object associated with that points (please read the following link for more informations http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=28)


Bezier patch
Bezier patch


The TBezierWindow looks identically with the TBasicWindow only difference is after setup the anchors to look as a rounded surface
The TBezierWindow looks identically with the TBasicWindow only difference is after setup the anchors to look as a rounded surface

Latest revision as of 17:17, 23 August 2009

TBezierWindow TBezierWindow - implementation of bezier patch

Which has 16 points named anchors and creates a 3D curved object associated with that points (please read the following link for more informations http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=28)

Bezier patch

The TBezierWindow looks identically with the TBasicWindow only difference is after setup the anchors to look as a rounded surface