Difference between revisions of "TBezierWindow"

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TBezierWindow - implementation of bezier patch
 
TBezierWindow - implementation of bezier patch
  
Which has 16 points named anchors and creates a 3D curved object asociated with that points (please read the following link for more informations http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=28)
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Which has 16 points named anchors and creates a 3D curved object associated with that points (please read the following link for more informations http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=28)
  
 
Bezier patch
 
Bezier patch
  
 
The TBezierWindow looks identically with the TBasicWindow only difference is after setup the anchors to look as a rounded surface
 
The TBezierWindow looks identically with the TBasicWindow only difference is after setup the anchors to look as a rounded surface

Revision as of 15:52, 10 December 2006

This page was written by Pluto and imported with their permission when LinuxMCE branched off in February, 2007. In general any information should apply to LinuxMCE. However, this page should be edited to reflect changes to LinuxMCE and remove old references to Pluto.
TBezierWindow

TBezierWindow - implementation of bezier patch

Which has 16 points named anchors and creates a 3D curved object associated with that points (please read the following link for more informations http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=28)

Bezier patch

The TBezierWindow looks identically with the TBasicWindow only difference is after setup the anchors to look as a rounded surface