Difference between revisions of "Adding new computing apps"
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− | + | In the "computing" screen, one can add new applications. | |
To add a new application, a template must be used, and the window class for that application must be known. | To add a new application, a template must be used, and the window class for that application must be known. |
Revision as of 16:59, 16 March 2007
In the "computing" screen, one can add new applications.
To add a new application, a template must be used, and the window class for that application must be known. Window class is a property of every X11 application.
The WM_CLASS property (of type STRING without control characters) contains two consecutive null-terminated strings. These specify the Instance and Class names to be used by both the client and the window manager for looking up resources for the application or as identifying information.
On a LinuxMCE computer
Go to computing screen.
Press admin => firefox should appear
Press Ctrl-Alt-F2 => you are at a login prompt
Log in
run the command
export DISPLAY=:0
now you can launch GUI applications from this console
launch your application
Press Ctrl-Alt-F7 and wait until your application appears
Press Ctrl-Alt-F3 and log in again
type these commands (without $)
export DISPLAY=:0 xprop | grep WM_CLASS
Press Ctrl-Alt-F7 => the cursor changed his shape to "+"
Click somewhere in your application
=> the cursor changes back to "normal" cursor
Press Ctrl-Alt-F3 and look into your console: a line like this should appear
WM_CLASS(STRING) = "class_instance", "class_Name"
class_instance.class_Name is the string that will be used in the template for your application Remember this string, and pay attention to lowercase and uppercase characters
You can close your application an your consoles now
On another computer
Launch a terminal
Launch your application
Type in your terminal:
xprop | grep WM_CLASS
=> the cursor changed his shape to "+"
Click somewhere in your application
=> the cursor changes back to "normal" cursor
Look in your terminal: a line like this should appear
WM_CLASS(STRING) = "class_instance", "class_Name"
class_instance.class_Name is the string that will be used in the template for your application Remember this string, and pay attention to lowercase and uppercase characters
You can close your application an your terminal now
Using the WM_CLASS string in the template
..... to be written .....