Difference between revisions of "Screen Saver Animation thread"
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m (2. Animation thread moved to Screen Saver Animation thread) |
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− | + | The Photo Screen Saver thread match the AVWizard flow with that differences: | |
- internal events are not treated, excluding the Quit event, which will clean quits the thread, the rest of events will be excluded | - internal events are not treated, excluding the Quit event, which will clean quits the thread, the rest of events will be excluded | ||
- there is a singleton class: Gallery which manage at the topest level the all Photo Screen Saver logic. | - there is a singleton class: Gallery which manage at the topest level the all Photo Screen Saver logic. | ||
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Gallery contains the SDLFrontEnd.cpp as internal class which includes support for SDL and use OpenGL for initialize. | Gallery contains the SDLFrontEnd.cpp as internal class which includes support for SDL and use OpenGL for initialize. | ||
− | The Geometry references are related to the [[ | + | The Geometry references are related to the [[STEngine]] implementation and they are restricted only to the Mesh classes and to the OpenGLGraphic. |
[[PSS Gallery class]] | [[PSS Gallery class]] | ||
+ | [[category: Programmer's Guide]] |
Latest revision as of 12:22, 7 July 2008
The Photo Screen Saver thread match the AVWizard flow with that differences: - internal events are not treated, excluding the Quit event, which will clean quits the thread, the rest of events will be excluded - there is a singleton class: Gallery which manage at the topest level the all Photo Screen Saver logic.
Gallery contains the SDLFrontEnd.cpp as internal class which includes support for SDL and use OpenGL for initialize.
The Geometry references are related to the STEngine implementation and they are restricted only to the Mesh classes and to the OpenGLGraphic.