TBezierWindow: Difference between revisions
Appearance
No edit summary |
m spelling corrections |
||
| Line 2: | Line 2: | ||
TBezierWindow - implementation of bezier patch | TBezierWindow - implementation of bezier patch | ||
Which has 16 points named anchors and creates a 3D curved object | Which has 16 points named anchors and creates a 3D curved object associated with that points (please read the following link for more informations http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=28) | ||
Bezier patch | Bezier patch | ||
The TBezierWindow looks identically with the TBasicWindow only difference is after setup the anchors to look as a rounded surface | The TBezierWindow looks identically with the TBasicWindow only difference is after setup the anchors to look as a rounded surface | ||
Revision as of 14:52, 10 December 2006
| This page was written by Pluto and imported with their permission when LinuxMCE branched off in February, 2007. In general any information should apply to LinuxMCE. However, this page should be edited to reflect changes to LinuxMCE and remove old references to Pluto. |
TBezierWindow
TBezierWindow - implementation of bezier patch
Which has 16 points named anchors and creates a 3D curved object associated with that points (please read the following link for more informations http://nehe.gamedev.net/data/lessons/lesson.asp?lesson=28)
Bezier patch
The TBezierWindow looks identically with the TBasicWindow only difference is after setup the anchors to look as a rounded surface