Difference between revisions of "User:Posde"
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The package shell-io in src/shell-io needs to be build as well. | The package shell-io in src/shell-io needs to be build as well. | ||
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+ | The packages have been build are available from possy: | ||
+ | * [http://www.possy.de/dce-whisperer_3.0.6_i386.deb DCE Whisperer] package | ||
+ | * [http://www.possy.de/shell-io_1.0.1_i386.deb shell-io] package | ||
=Media List= | =Media List= |
Revision as of 00:20, 27 November 2009
Contents
- 1 Links
- 2 Thoughts about the Orbiter
- 3 Notes on DCE Whisperer
- 4 Media List
- 5 Maemo Orbiter
- 6 forcedeth problems
- 7 Notes On The Orbiter Generation
- 8 PythonMO
- 9 Personal Goals for 0810
- 10 LVM and RAID
- 11 Door bell and security camera
- 12 Designing screens and objects
- 13 What is needed
Links
Modeline generator for X.org [1]
Thoughts about the Orbiter
Looking at the current devices Orbiter is running on, the Mobile Orbiter and the Cisco orbiter are special. The Mobile Orbiter, because it needs to intercept incoming calls, and the Cisco orbiter because the phone itself does not have much local intelligence to display stuff All other Orbiter can be exchanged for a HTML based orbiter without any problem. And even the Mobile Orbiter could be stripped down to be a small program running in the background, and upon incoming calls call a specific web page. So, the only thing really causing a problem is the Cisco orbiter And the Cisco could be used via a proxy based on a browser, transferring touches on the Cisco touchscreen as clicks to the dcerouter
Notes on DCE Whisperer
<Uplink_> in SVN, under /branches/LinuxMCE-0810/src/DCE-Whisperer <Uplink_> it was committed at revision 22089 <Uplink_> if you have a SVN checkout, look in src/DCE-Whisperer <Uplink_> there, you have a self-contained deb package that you can build <Uplink_> dpkg-buildpackage -rfakeroot -b -us -uc -tc <Uplink_> and you get a deb <K0K05> Stop right there. Do not let me waste more of your time. I'm putting together a new VirtualBox development installation <Uplink_> if you install that deb, then you can read the script Test231.sh to get an idea of how to write a DCE device with it <K0K05> That was crystal clear <Uplink_> put this in a text file or something :) <Uplink_> when you get the hang of it, write a Wiki page too <K0K05> I promise to do that <K0K05> And is it obvious how to write a device for TCP/IP ? <Uplink_> it should be <Uplink_> there a function at the top of the file, called Configure, and it has all the communication parameters that you need to set for any application <Uplink_> basically, you say DeviceConnection_Type=inet <Uplink_> and then find the relevant variables to set the IP address and port, below, in the same function <Uplink_> everything that the device sends will be passed to the ProcessDeviceStream function (which is below Configure) <Uplink_> also in configure, you can set some pre-processing parameters if you like <Uplink_> for example, if the protocol is all text, and all the messages end up with the same character (\r for example), you can tell the framework that <Uplink_> and it will split it at the terminator into lines before calling ProcessDeviceStream
The package shell-io in src/shell-io needs to be build as well.
The packages have been build are available from possy:
- DCE Whisperer package
- shell-io package
Media List
Who is responsible for filling out the media list?
It is filled from the table File at the moment. The table File is filled by UpdateMedia. But, there is media, which needs to be added to the list, which is not physically available in the file system.
How can this be added?
The principal has been outlined in the MediaSourcePlugin page.
Maemo Orbiter
echo deb http://maemo-sdk.garage.maemo.org/download/host ubuntu-intrepid free>>/etc/apt/sources.list aptitude update aptitude install maemo-sdk maemo-sdk install tools etch-2008 maemo-sdk install rootstrap diablo4.1.2_armel sb2 -eR apt-get update sb2 -eR apt-get install
Add a Debian src repository to the scratchbox2
apt-get source libsdl-ttf2.0-dev libsdl-gfx1.2-dev apt-get source libgle3-dev libsdl-sge-dev libhid-dev apt-get source libmysqlclient12-dev libhttpfetcher-dev
How to build the above source packages ???
forcedeth problems
As my NICs driver (forcedeth) has problems with random MAC addresses, due to a reverse MAC address detection bug (even in 2.26), modify the rules
editor /etc/udev/rules.d/30_persistent_net.rules remove the last 6 digits of the mac address and replace with * reboot
Notes On The Orbiter Generation
Scenario Buttons On The Main Menu
All scenarios are in the table CommandGroup.
The list of scenarios displayed on the main menu is derived from
- CommandGroup_Entertain
- Media
- CommandGroup_Room
- Lighting
- Security
- Telecom
- Climate
Menu Items Which NEED Graphics
- Media Remote
- DVD Menue support (graphic is stored in /tmp/file.jpg on the corresponding MD)
- Security Cameras (latest picture is in /tmp/ip_camera_img<device-id>.png or .jpg on the MD)
- Floorplan support (floorplans are in /home/floorplans, details about them in the DB)
- Application Desktop objects (only for On-Screen orbiters)
Media Remote
The media remote is basically just a bunch of buttons, so no real need for graphics here.
DVD Menues and Screenshots
The DVD menu images are stored in the MDs /tmp directory in file.jpg, ie. while watching the DVD menue, every few seconds a new file
/tmp/file.jpg
gets created. That is the file that is sent to the orbiter for display.
Screen Location Of Objects
Text Objects
The location of text objects is stored in DesignObjVariation_Text_Skin_Language via DesignObjVariation_Text.
Other Objects (buttons etc)
The location of other design object is stored in DesignObjVariation_DesignObj_Skin_Language.
Media File List
There is no Goto Screen for the file lists of the medias off the main menu. Instead, it uses Show File List with the PK_MediaType parameter. Show File List looks up the screen to be displayed based upon the current UI and the PK_MediaType in the table MediaType_DesignObj. For example, 47 is the screen that gets displayed. For UI1 it is the variation with ID 4684.
Select FK_Screen_FileList From MediaType_DesignObj Where FK_MediaType = 5
Main Menu
The starting screen is defined in the Skin table
Select FK_Screen_MainMenu From Skin Where PK_Skin = (SELECT IK_DeviceData As Skin FROM Device_DeviceData D Where FK_Device = <id of orbiter> And FK_DeviceData = 24 {DeviceData ID for PK_Skin})
The sleeping screen is also defined in the Skin table
Select FK_Screen_Sleeping From Skin Where PK_Skin = (SELECT IK_DeviceData As Skin FROM Device_DeviceData D Where FK_Device = <id of orbiter> And FK_DeviceData = 24 {DeviceData ID for PK_Skin})
User Status
The UserMode table has a list of all available modus of a user.
Floorplan Information
Floorplan images are stored in /home/pluto/floorplans
For each device put onto a floorplan, an entry in Device_DeviceData points to the location. I.e. my light is has a Device ID of 63. To find out, where the light is on a floorplan it is
Select IK_DeviceData from Device_DeviceData Where FK_Device = 63 and FK_DeviceData = 10
FK_DeviceData = 10 is the floorplan info.
Security Camera Images
The latest security camera image(s) are also stored in temp with the name ip_camera_img<device-id-of-camera>.jpg, i.e. for a camera with device ID 164 it is
/tmp/ip_camera_img164.jpg
or if you want better quality
/tmp/ip_camera_img164.png
PythonMO
The PythonMO is going to work on all Nokia Symbian S60v2 and S60v3 phones. S60v1 won't be supported, as one of the main objects (graphics.Image) is not supported on it. As Python is supported on a lot of other devices as well, it should be easy to move it to other devices as well. The PythonMO is a Bluetooth server talking to the BD service running on the LinuxMCE Media Director.
Flow
- All conversation work the same way. The server and the client talk using the following syntax.
4-byte long CommandID 4-byte long length of CommandText 0x00 delimited CommandText
- It provides a service names "Pluto"
- Upon connecting from a client, it sends out
- A 4 byte version of a long BD_PC_REPORT_MY_VERSION
- A 4 byte length definition of the BD_VERSION string
- The BD_VERSION string, delimited with a NULL
- The client sends back
- A 4 byte version of a long BD_CP_....*
- A 4 byte length definition of the command text
- The word OKAY ended with a NULL
- The server sends BD_PC_WHAT_DO_YOU_HAVE
- The client tells the server, what the server should display or send back.
Personal Goals for 0810
EPG and channel list on orbiter
The average user expects the electronic program guide to be viewable on the orbiter, and not only the on-screen orbiter. (Maemo Orbiter, Web Orbiter, Flash Orbiter [maybe Mobile Orbiter])
Working VDR
VDR integration as promised for 0710. LiveTV on all media directors, without an ugly hack.
Python Orbiter
As mentioned on top of this page, I want an orbiter realised in Python, especially for the Symbian S60 phones. But it can also be the basis, for a mobile orbiter runnning under Maemo.
LVM and RAID
Partition The First Disk
Currently, the installer does not work with previously created software RAID devices. Therefor, one of the three disks is used to create the boot device. DVD Install and Custom Partitions
Create a RAID 1
As the boot partition we will create a raid 0 array. First create partitions on two of the disks using fdisk
fdisk /dev/sda n - new partition 1 - start of partition +80000M - we take about 80GB of space. Enough for the initial / of LinuxMCE and a couple of MDs t - change type of partition fd - to a raid array w - write changes to disk.
same for /dev/sdb.
Now we create the raid devices
mdadm --create /dev/md0 --level=1 --raid-devices=2 /dev/sda1 /dev/sdb1
If you receive an error, device /dev/md0 not found, make sure, the kernel module md is loaded, do
modprobe md
and try mdadm --create again.
Now, wait for the array creation to finish. Watch it with
cat /proc/mdstat
Now we have the initial device for LinuxMCE. Look at the wiki page [[2]] regarding custom partitioning, and create the three relevant partitions within the device /dev/md0 instead of /dev/sda and the relevant file and dir.
Now it is time to install LinuxMCE as outlined in the above wiki. When done, come back here.
Create a RAID-5 MD with LVM2 on top
LinuxMCE is installed and Sarah did his show and dance, and most of the stuff is configured. Now we will setup the array for the media. This array will be the foundation for an LVM2. Ontop of LVM2 will be an xfs file system. This will ensure ease in growing our media repository.
Install LVM2
aptitude install lvm2
takes of care of installing the needed programs
Create LVM2
A logical volume consists of physical volume groups and logical volume groups. First we mark our big RAID 5 array as a physical volume.
pvcreate /dev/md1
Next we need to create a volume group consisting of our array
vgcreate mediapv /dev/md1
The name 'mediagroup' is purely out of the blue. Name it pamela if you like. Next, after assigning the RAID array to the volume group, we add a logical volume group ontop of that volume group of physical volumes
lvcreate --name medialv --size 1700G mediapv
If you get an error during the above command, make sure the module dm_mod is loaded.
Format The LVM2 Partition
Now we have an LVM2 partition, that we can format. As we will put mostly large files ontop the drive, and use lots of disk space, we choose xfs
mkfs.xfs /dev/mediapv/medialv
If you get an error during the above command, saying command not found, install the xfsprogs using aptitude install Compared to formatting an ext2 or ext3 file system, the creation of the filesystem with xfs is very fast, as only a little bit of information is written to the disk.
Door bell and security camera
<simn_bx> TSCHAK, all... what does it mean in WIzard-Reaction to sensors, if i set for Generic analog camera under "disarmed" as "as Security?? <TSCHAK> simon_b, that only works if the camera is a child of the motion wrapper <TSCHAK> simon_b, but if you do that, then motion will watch the camera and try to extrapolate motion, and send security events, that you can trigger off of. <simon_bx> yes, the camera is a child of motion wrapper <TSCHAK> okay, sooo <TSCHAK> that means any time that camera detects motion, you can for example, trigger a security event <simon_bx> hmmm, ok... trying to uderstand that...
[..]
<simon_bx>[..]i'm trying to add camera notivifacation on the orbiter, when doorbell button is triggered
[..]
<TSCHAK> since I have a supported mobile orbiter <TSCHAK> all I did was drop a cam outside, and hook a door phone to an analog telephone adaptor, and set the ATA up to be extension 996
996 is the extension for Movement detected...
<TSCHAK> it shows it on my phone, but i also added a respond to events "someone rings doorbell" which triggers my door cam scenario under security. <simon_bx> aha... ok, will play a little bit... <TSCHAK> I used DCERouter Execute Command Group command, and gave it the scenario # of the panasonic IP camera scenario button <simon_bx> well, that is already too deep for me... " DCERouter Execute Command Group command" (sorry for asking) <TSCHAK> if you look at the list of commands <TSCHAK> under DCERouter, there is a command, called execute command group <TSCHAK> a command group, is the internal name for a scenario <TSCHAK> it takes one parameter, the scenario number to run... <TSCHAK> which you get by looking at a scenario, it will say, "Scenario #8: Sleep" etc... <TSCHAK> you get the # ,and put it in that fiel. <TSCHAK> d. <simon_bx> guys, is this possible: Scenario, Device (OnScreenOrbiter) -- Command (Goto Screen) -- and then set a path to the camera frame? <TSCHAK> try it. <simon_bx> hmmm, but where to put the path in? #10 ID (string) -- #159 PK_Screen (int), nothing seems logical atm <simon_bx> add. Question: MD in room 1... can i set two commands for it for the same time? (like: 1- play sound ring.wav and 2. show picture(object) xy.jpg)?? or should i use for 1. xine and 2. mplayer?
Designing screens and objects
The following is some additional information, that might get handy, if you are working with HADesigner (or the upcoming JAVA-based QuickDesigner) (directly from a chat session with Tschak)
- MediaType_DesignObj .. that specifies designobjs and screens for a media type
- Screen .. for specifying screens.. changes to this table require running ScreenGen
- Screen_DesignObj which specifies what designobj to use for a screen...
- and there is DeviceTemplate_MediaType_DesignObj which allows you to override a designobj/screen mapping for a specific type of device.
What media type is MythTV and/or VDR
There are two TV media types. The built in TV is pluto_TV. The other media type np_LiveTV is used for external receivers that bypass the LinuxMCE system and directly connect to a TV set.
Changing Channels
<TSCHAKeee> changing channels isn't that difficult <TSCHAKeee> command, tune to channel, destination -106, the program parameter is I believe <%=35%> ... the exact variable is in the onActivate for the instance of the datagrid on the ui2 screen.
Assigning Screens To MediaTypes
If you want a specific screen to be shown for example for TV, the relevant place is MediaType_DesignObj. That table links a media type to a corresponding screen. FK_SCREEN for UI1, and FK_DesignObj_Popup for UI2.
What is needed
Core
2 NICs
MD
PXE bootable nVidia board
Home Automation
Z-Wave dongle
- Seluxit
- MiCasaVerde
Z-Wave Switches
- Merten single rocker 505119
- Merten dual rocker 505219
Z-Wave Actors
- Merten Dimmer 507900
- Merten Switch 507001
Z-Wave Motion Detector
- ACT ZIR010 (Battery lasts between 6month and two years)
- Seluxit Multisensor
Security
- D-Link IP camera DCS3500 G
- Axis 207 (better low-light performance)
Telecom
- Patton SmartNode for ISDN connectivity
- Cisco 7970 as hardwired phones (and orbiters)
- Grandstream HT-286 ATA for analog door phone
- Door phone (model?)
Climate
- Z-Wave Merten 509201 for radiator set-back