Difference between revisions of "DCE Binary Communication Protocol"
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== How to serialize data == | == How to serialize data == | ||
− | SerializeClass | + | DCE uses SerializeClass to serialize/deserialize data. |
+ | |||
+ | The sources can be found here : src/SerializeClass/Serialize.h/cpp. | ||
+ | |||
+ | The deserialize the data, the deserializing module must know the way the data was serialized like this: | ||
+ | |||
+ | 4 bytes, long, value must be 1234 //magic number | ||
+ | 4 bytes, unsigned long | ||
+ | 1 byte, unsigned char | ||
+ | 4 bytes, long, value must be 5678 //magic number | ||
== How to serialize a message == | == How to serialize a message == |
Revision as of 14:03, 16 May 2007
Contents
Introduction
A device can create a command connection and one or more event connections to the router.
The command connection is used as an incoming connection and device will use it to receive message from the router (commands).
An event connection is used by the device as an outgoing connection to notify the router about events or the deliver commands to other devices.
The DCERouter process is listening on 3450 port.
How to create an event connection
Here is how the handshake is made for an event connection:
>> Device sends:
HELLO <my_device_id> '\n'
<< To router can response with :
NOT IN THIS INSTALLATION IP=<device_ip_address> '\n'
or
OK 43 IP=<device_ip_address> '\n'
>> Device sends:
EVENT 43 '\n'
<< To router will response with :
OK 43 IP=<device_ip_address> '\n'
>> To send a message, the device will send :
MESSAGE <size_of_binary_message> '\n'
and then
<serialized_binary_message>
How to create a command connection
Here is how the handshake is made for an event connection:
>> Device sends:
HELLO <my_device_id> '\n'
<< To router can response with :
NOT IN THIS INSTALLATION IP=<device_ip_address> '\n'
or
OK 43 IP=<device_ip_address> '\n'
>> Device sends:
COMMAND 43 '\n'
<< To router will response with :
OK 43 IP=<device_ip_address> '\n'
>> The device will wait for messages from dcerouter; the router will send :
MESSAGE <size_of_binary_message> '\n'
and then
<serialized_binary_message>
How to serialize data
DCE uses SerializeClass to serialize/deserialize data.
The sources can be found here : src/SerializeClass/Serialize.h/cpp.
The deserialize the data, the deserializing module must know the way the data was serialized like this:
4 bytes, long, value must be 1234 //magic number 4 bytes, unsigned long 1 byte, unsigned char 4 bytes, long, value must be 5678 //magic number
How to serialize a message
The class used by DCE is Message class from src/DCE/Message.h/cpp unit.