OpenGL implementation
From LinuxMCE
This page was written by Pluto and imported with their permission when LinuxMCE branched off in February, 2007. In general any information should apply to LinuxMCE. However, this page should be edited to reflect changes to LinuxMCE and remove old references to Pluto. |
The next sections will cover the way that OpenGL is implemented in Orbiter and how you may customize and extend the current implementation.
That document will cover the next sections:
Drawing widgets engine GL2DEffectFactory