Dlna

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DLNA

Summary

The Digital Living Network Alliance is an international, cross-industry collaboration of consumer electronics, computing industry and mobile device companies. Members of DLNA share a vision of wired and wireless interoperable networks where digital content such as photos, music, and videos can be shared through consumer electronics (CE), personal computers (PCs), and mobile devices in and beyond the home. DLNA is focused on delivering an interoperability framework of design guidelines based on internationally recognized open industry standards together with a certification and logo program to officially verify and validate the conformance and interoperability of compliant products for consumers.

DLNA published its first set of Interoperability Guidelines in June 2004, and the first set of DLNA Certified products began appearing in the market soon thereafter. The latest version of the DLNA Interoperability Guidelines, version 1.5, was published in March 2006 and then expanded in October 2006. The current guidelines expand the capabilities of the DLNA-defined network to include more device classes and functional capabilities – including printers, mobile devices, controllers, uploaders and downloaders.


How does it work

First of all we need some kind of network. It might be LAN, WAN, wifi, wimax, gprs, 3g etc. As long as it can talk TCP/IP and handle multicast it should work in theory. Next you need a couple of dlna compatible devices. For example a Playstation 3 and a DMS. For example Fuppes or MediaTomb. As soon as you power up your PS3 you should see a the DMS under each of the three categories (Pic, Audio, Video).


Device Classes

  • DMS

Digital Media Server: Store media content and makes it available to DMP and DMRs.


  • DMP

Digital Media Player: Plays content stored on DMRs and render its output to a screen, audio amplifier etc.


  • DMR

Digital Media Renderer: Plays content received from DMC which get its media from a DMS.


  • DMC.

Digital Media Controller: Gets content from DMS and plays it on a DMR. Its like a remote control. Just control stuff. For example: Internet Tablets etc.


  • DMP

Digital Media Printer: Provides printing capabilities to a dlna enabled network.


  • Other device classes:

MHDx P: Player U: Uploader D: Downloader C: Controller


HID: M-NCF: Mobile Network Connectivity Function MIU: Media Interoperability Unit


Supported media formats (DLNA approved formats)

  • Video:

MPEG-1, MPEG-2 H.263, MPEG-4 Part 2, MPEG-4 Part 10 WMV9, VC-1


  • Audio:

LPCM MPEG-1/2 L2, MPEG-1/2 L3 MPEG-4 AAC LC, MPEG-4 AAC LTP, MPEG-4 HE AAC, MPEH-4 BSAC AC-3, ATRAC3plus, WMA, WMA Professional, AMR, AMR-WB+, G.726


  • Pictures:

JPEG, PNG, GIF, TIFF


Media Format Profile

A format profile define a combination of media formats that create a media object. MPEG-2 video + AC-3 sound, make up a DVB PS stream.

Profile example:

  • MPEG_PS_NTSC:

Video: MPEG-2 (NTSC constraints) Audio: Encoded using either AC-3, LPCM, or MPEG 1/2 L2 System: Program Streams


DRM

DRM as a technology does not exist in dlna world. Instead they have something named Digital Link Protection (DMP).



LMCE implementation status

As of today LMCE use Fuppes as its UPnP/DLNA server. There is a proposed change to MediaTomb since it is more complete in terms of functionality and maintenance/maturity.


Links