http://wiki.linuxmce.org/index.php?title=AVWizard_for_developers&feed=atom&action=history
AVWizard for developers - Revision history
2024-03-29T06:23:11Z
Revision history for this page on the wiki
MediaWiki 1.24.1
http://wiki.linuxmce.org/index.php?title=AVWizard_for_developers&diff=24203&oldid=prev
Valent at 21:31, 30 June 2010
2010-06-30T21:31:39Z
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Valent
http://wiki.linuxmce.org/index.php?title=AVWizard_for_developers&diff=15150&oldid=prev
Rwilson131 at 02:42, 1 August 2008
2008-08-01T02:42:04Z
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Rwilson131
http://wiki.linuxmce.org/index.php?title=AVWizard_for_developers&diff=14541&oldid=prev
Adamspiers: split off developer's page
2008-06-28T15:49:32Z
<p>split off developer's page</p>
<p><b>New page</b></p><div>(See also the [[AVWizard|AVWizard users' page]].)<br />
<br />
AVWizard is written in C++ using the libraries:<br />
*SDL (SDL_image, SDL_rotozoom, etc.)<br />
*libXML2<br />
*network code<br />
<br />
AVWizard executes these two steps:<br />
*[[Generating screens of the AVWizard]] (in the /tmp folder as XML files)<br />
*load modules one by one, depending of the needs of the ([[Main AVWizard]]).<br />
<br />
Those two steps may be split in the future into two separate applications, making it more customisable. "Redundant code" may also then be reduced, such as defining object, save/load operations, and restore objects<br />
. <br />
The XML files keep only the display representations of the data. The factory creates the coresponding objects in a WizardWidget class which contains a tree of WizardWidgets that has as many child processes as are used.</div>
Adamspiers