OpenGL implementation

From LinuxMCE
Revision as of 10:14, 3 April 2006 by Wikiadmin (Talk | contribs)

(diff) ←Older revision | view current revision (diff) | Newer revision→ (diff)
Jump to: navigation, search
This page was written by Pluto and imported with their permission when LinuxMCE branched off in February, 2007. In general any information should apply to LinuxMCE. However, this page should be edited to reflect changes to LinuxMCE and remove old references to Pluto.
If your hardware have 3D capabilities, Orbiter can enable the "OpenGL mode", and that thing is made by have in /etc/Orbiter.conf the line: UseOpenGL=1

The next sections will cover the way that OpenGL is implemented in Orbiter and how you may customize and extend the current implementation.

That document will cover the next sections:

OpenGL Introduction

Orbiter with OpenGL enabled

 Drawing widgets engine
 GL2DEffectFactory