Difference between revisions of "Screen Saver Animation thread"

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Gallery contains the SDLFrontEnd.cpp as internal class which includes support for SDL and use OpenGL for initialize.
 
Gallery contains the SDLFrontEnd.cpp as internal class which includes support for SDL and use OpenGL for initialize.
  
The Geometry references are related to the [[Orbiter/OpenGL]] implementation and they are restricted only to the Mesh classes and to the OpenGLGraphic.
+
The Geometry references are related to the [[STEngine]] implementation and they are restricted only to the Mesh classes and to the OpenGLGraphic.
  
 
[[PSS Gallery class]]
 
[[PSS Gallery class]]

Revision as of 22:41, 16 March 2007

This page was written by Pluto and imported with their permission when LinuxMCE branched off in February, 2007. In general any information should apply to LinuxMCE. However, this page should be edited to reflect changes to LinuxMCE and remove old references to Pluto.
The Photo Screen Saver thread match the AVWizard flow with that differencies:

- internal events are not treated, excluding the Quit event, which will clean quits the thread, the rest of events will be excluded - there is a singleton class: Gallery which manage at the topest level the all Photo Screen Saver logic.

Gallery contains the SDLFrontEnd.cpp as internal class which includes support for SDL and use OpenGL for initialize.

The Geometry references are related to the STEngine implementation and they are restricted only to the Mesh classes and to the OpenGLGraphic.

PSS Gallery class