Difference between revisions of "Implementing Arduino using Generic Serial Device"
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Revision as of 19:39, 3 September 2012
Version | Status | Date Updated | Updated By |
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710 | Unknown | N/A | N/A |
810 | Unknown | N/A | N/A |
1004 | Working | 3th September 2012 | Daballiem0 |
1204 | Unknown | N/A | N/A |
1404 | Unknown | N/A | N/A |
Usage Information |
General Info
Arduino is an open-source electronics prototyping platform based on flexible, easy-to-use hardware and software. It's intended for artists, designers, hobbyists, and anyone interested in creating interactive objects or environments.
Arduino can sense the environment by receiving input from a variety of sensors and can affect its surroundings by controlling lights, motors, and other actuators. The microcontroller on the board is programmed using the Arduino programming language (based on Wiring) and the Arduino development environment (based on Processing). Arduino projects can be stand-alone or they can communicate with software running on a computer (e.g. Flash, Processing, MaxMSP).
Arduino Uno - 1004 Setup
Prepare the Arduino Uno;
Shopping list:
Arduino Uno Ethernet Shield IDE installed on computer
Sketch to upload to Arduino;
/* * Arduino LMCE interlink * * A basic example displaying the ability of LinuxMCE * to control an LED on an Arduino with * an ethernet shield. * * Daballiemo * http://linuxmce.org */ #include <SPI.h> #include <Ethernet.h> int switchPin = 2; int LEDpin = 5; //LED set to pin 5 int x; byte mac[] = { 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED }; //must give WIZnet a MAC byte ip[] = { 192, 168, 80, 129 }; //must configure WIZnet IP EthernetServer server = EthernetServer(69); //TCP port the server is listening on, I'm using port 69, but you could use any void setup() { Ethernet.begin(mac, ip); server.begin(); Serial.begin(9600); //for troubleshooting purposes (not needed) pinMode(LEDpin, OUTPUT); pinMode(switchPin, INPUT); // sets the digital pin as input to read switch } void loop () { EthernetClient client = server.available(); //client connects to server if (client){ //if connection present x = client.read(); //read information coming from server Serial.println(x);} //print to serial (troublshooting only) if (x == 49){ //if information sent is a zero digitalWrite(LEDpin, LOW);} //turn of LED else if (x == 48){ //if information sent is a one digitalWrite(LEDpin, HIGH);} //turn on LED else if (x == 2){ //if information sent is a two digitalWrite(LEDpin, HIGH); //blink the LED delay(500); digitalWrite(LEDpin, LOW); delay(500);} if (digitalRead(switchPin) == 1){ Serial.println("Button has been pressed " ); server.write("Button has been pressed ");} // Read the pin and display the value }
Prepare the LMCE Enviroment;
Setting up the Arduino to be controlled through GSD