Difference between revisions of "Common Events Examples"

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[[Image:Coming_home_criteria.png.jpg|thumb|200px|Timed Events Admin Page]]
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==House Mode Change Based Events==
This is how you tell LinuxMCE to do certain tasks at specific times or at regular intervals. For example, you may want to do something every hour, or at 9:00am on Sundays.  
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I need those events, so I can do certain things - for instance switch user modes for call routing. In this way, whenever House Mode is changed, also appropriate User modes are set. To be precise, only Going To Sleep event actually works, don't have a clue why other two are not working. I'd be glad to hear your experiences...
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===House Mode Based Events===
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===Going To Sleep===
I need those events, so Ican do certain things - for instance switch user modes for call routing. In this way, whenever House Mode is changed, also appropriate User modes are set. To be precise, only Going To Sleep event actually works, don't have a clue why other two are not working. I'd be glad to hear your experiences...
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Basically switches Users #5 and #6 to Sleep mode when house mode changes from other modes. As an example, I'm also showing actions that are triggered when Event Criteria is met...
 
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==Going To Sleep==
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Basically switches Users #5 and #6 to Sleep mode when house mode changes from other modes
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[[Image:Sleep_criteria.png|thumb|200px|Common Events Examples Page]]
 
[[Image:Sleep_criteria.png|thumb|200px|Common Events Examples Page]]
 
[[Image:Sleep_actions.png|thumb|200px|Common Events Examples Page]]
 
[[Image:Sleep_actions.png|thumb|200px|Common Events Examples Page]]
==Coming Home==
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===Coming Home===
 
Basically switches Users #5 and #6 to Home mode when house mode changes from one of Away modes to Home Unarmed. [[Image:Coming_home_criteria.png|thumb|200px|Common Events Examples Page]]
 
Basically switches Users #5 and #6 to Home mode when house mode changes from one of Away modes to Home Unarmed. [[Image:Coming_home_criteria.png|thumb|200px|Common Events Examples Page]]
  
==Waking Up==
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===Waking Up===
 
Basically switches Users #5 and #6 to Home mode when house mode changes from one of Home modes (Sleeping, Home Armed). [[Image:Waking_up_criteria.png|thumb|200px|Common Events Examples Page]]
 
Basically switches Users #5 and #6 to Home mode when house mode changes from one of Home modes (Sleeping, Home Armed). [[Image:Waking_up_criteria.png|thumb|200px|Common Events Examples Page]]

Revision as of 01:35, 17 July 2008


I've begun dealing with Events and Events handler and I'm describing few common events I've added to my setup. Please contribute yours as well...


House Mode Change Based Events

I need those events, so I can do certain things - for instance switch user modes for call routing. In this way, whenever House Mode is changed, also appropriate User modes are set. To be precise, only Going To Sleep event actually works, don't have a clue why other two are not working. I'd be glad to hear your experiences...

Going To Sleep

Basically switches Users #5 and #6 to Sleep mode when house mode changes from other modes. As an example, I'm also showing actions that are triggered when Event Criteria is met...

Common Events Examples Page
Common Events Examples Page

Coming Home

Basically switches Users #5 and #6 to Home mode when house mode changes from one of Away modes to Home Unarmed.
Common Events Examples Page

Waking Up

Basically switches Users #5 and #6 to Home mode when house mode changes from one of Home modes (Sleeping, Home Armed).
Common Events Examples Page